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- 绘制点、线、三角形等基本对象,设定投影关系,确定窗口大小与视口大小,通过改变顶点坐标位置,观察物体绘制结果的变化,并与实际计算的结果相对照;通过改变顶点位置,设计针对直线的完全裁剪、一端部分裁剪,中间部分裁剪三种情况,并观察响应的结果;设计针对面的不同裁剪情况。-Draw points, lines, triangles and other basic objects, set projection relation to determine the window size and viewpo
Protechny-OPENGL
- VC++与OPENGL相结合创建3D效果主要基于粒子系统原理,达到喷泉的仿真效果。-VC++ OPENGL and combined to create 3 d effect is based on particle system theory to the simulation of fountain effect.
Snow-OPENGL
- 本程序基于VC++语言和OPenGL语言相结合,利用OPenGL中粒子系统原理,在MFC界面内完成下雪的3D仿真效果。-The program is based on VC++ language and OPenGL language, combining use OPenGL particles in the system principle, in MFC interface snow finish 3 d simulation effect.
Stars-OPENGL
- 本程序基于VC++语言和OPenGL语言相结合,利用OPenGL中粒子系统原理,在MFC界面内完成绘制天上星辰的3D仿真效果。该星辰有动态三维旋转效果。-The program is based on VC++ language and OPenGL language, combining use OPenGL particles in the system principle, in MFC interface of the stars of heaven finish rendering 3
Waterfall-OPENGL
- 该程序基于VC++语言和OPenGL语言相结合,利用OPenGL中粒子系统原理,在MFC界面内完成绘制从天空下雨的3D仿真效果。该界面中主要以其中一点为中兴点喷射弧形粒子,达到仿真效果。-The program is based on VC++ language and OPenGL language, combining use OPenGL particles in the system principle, in MFC interface to finish drawing from t