搜索资源列表
T3DSystem
- 这是opengl编程的源码,实现巷道的3维飞行,代码全面,实用。-This is the source opengl programming to achieve 3-D flight tunnel, code comprehensive, practical.
OpenGL1
- OpenGL模拟的一个3维空间模型,VC++源码实现,一个模拟的3维视图,随着鼠标移动会改变视图,VC++6下可直接编译代码,仅此参考。 -OpenGL simulation model of a 3-dimensional space, VC++ source code implementation, a simulated three-dimensional view, with the mouse will change the view, VC++6 can be directly
OpenGL
- OPENGL是一个2维和3维可视化显示的嵌套软件,将它嵌套到VC中可以实现多种功能的可视化显示图形-OPENGL is a 2-D and 3-dimensional visualization of the nested software, it would be nested into the VC can achieve a variety of functions in the visual display of graphics
3D_BUILD
- 简单的3维建筑物,键盘控制视角漫游。附带纹理贴图-Simple 3-dimensional structures, keyboard control perspective roaming. With texture mapping
OpenGL
- opengl学习资料。对有兴趣学习三维编程的人来说绝对是一本非常好的入门书。可以让你很轻松的编出一个3维程序。-opengl learning materials. To have people interested in learning 3D programming is definitely a very good primer. Allows you to easily compile a 3-D program.
3dfly
- 3维飞行游戏源码,opengl ,vc++制作,一个无限地形飞机-3d fly game
3-D-temperature-control-system
- 基于OpenGL的三维虚拟温度控制系统,很有意思的,自认为都可以做比较次的3D游戏了-based on OpenGL, three dimensional temperature control system
OpenglFrame
- Opengl实现的3维场景漫游,有碰撞检测,类似CS地图,新手可以看看,高手就不用看了-Opengl to achieve three-dimensional scene roaming, collision detection, similar to the CS maps, novice can see, experts do not read
OpenGL
- 1,opengl 渲染窗口 2,OpenGL 画三角形,并响应鼠标左右键 3,Opengl 实现3维物体的导入,文件为txt的,还有事件响应。4,OpenGL实现3维物体的导入 还有贴图的导入,事件响应。-1、openGL render window 2、openGL create triangle and respond message 、3openGL load 3d file (*.txt) 4、openGL load 3d file with mesh and respond
OpenGL
- 此文件中汇集大量OpenGL实例,在实例中解决3维计算机图形学的诸多问题-This document collection of OpenGL examples, in the instance of 3 d computer graphics to solve the many problems
opengl_3d_render
- opengl,实现3维几何体的绘制与显示。完整源码。-using opengl to draw and render 3d models.
3-d-coordinate-transform
- 对大地测量学中的坐标进行三维坐标的系统变换-To the geodetic coordinate system of 3 d coordinate system transformation
3-d-mesh-face-models
- 本程序是实现的结果是一个标准的三维网格人脸模型。-This program is to realize is the result of a standard 3 d mesh face models.
3
- 用OPENGL画出麦克斯维速率分布曲线,用OPENGL画出麦克斯维速率分布曲线-maxwell line draw
opengl_qt_draw3D
- 四棱锥由5个面构成一个封闭的立体图,其中4个共顶点的侧面是三角形,底面是个四边形。如果我们要绘制一个3D的四棱锥只需要绘制这5个面即可,绘制的方法和前一篇文章OpenGL_Qt学习笔记之_03(平面图形的着色和旋转)的相同。只不过这里的顶点坐标是3维的,所以图像深度那一维不一定为0。因此我们可以事先计算好四棱锥各个顶点的坐标,这对学过立体几何的人来说应该是小case了。然后绘制每个面就可以。 注意,在opengl中绘制每个面时,所有面给出的顶点的顺序都要按照逆时针或者顺时针(我这里采用的
world2camera1
- 输入3维点云,给定相机内外参数,输入纹理源图像,本程序能自动进行点云三角化并生成对应的纹理序列以及纹理坐标,输出数据可以便于opengl处理-input point-cloud,parameters of camera texture source image ,output texture series and texture coordinates which is convenient for OpenGL
3D-modeling-and-rendering
- 构建一个交互式场景建模与绘制方法效果演示工具软件,实现3维实体的多边形网格建模与真实感渲染-Build an interactive scene modeling and rendering method is effective presentation tools, polygon mesh modeling and photorealistic rendering three-dimensional entity
diqiu
- 3维显示地球,太阳,运动轨迹,并加入光照。-Three-dimensional display earth, the sun, trajectory, and add lighting.
Roaming
- 基于OpenGL和MFC的3维漫游程序,键盘控制。-3D roaming program based on OpenGL,controled by keyboard.
OpenGLGraph
- 建立3维坐标系,并在该坐标系下显示数据。-Build three-dimensional coordinate system, and displays the data in the coordinate system.