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OOWin32
- NeHe SDK是把Nehe的教程中所介绍的所有功能,以面向对象的形式,提供给编程人员快速开发的一套编程接口。在下面的教程中,我将按NeHe SDK源码的功能分类,一步一步把这套api介绍给大家。如果你觉得有更好的学习方法,或者有其他有益的建议,请联系我。zhouwei02@mails.tsinghua.edu.cn,zhouwei506@mails.gucas.ac.cn 我在第四课的基础上,把公共的功能提取出来,并删除了特定的绘制函数,就完成了这个空白的程序框架,它可以使用基本的O
glenabledview_demo
- An MDI view class supporting OpenGL. (一个opengl程序框架,里面有一个三维坐标球,支持鼠标拖拽调整视图) a function to get various information about the OpenGL implementation which is currently being used (separate information for the OPENGL and GLU libraries). manages inte
Selectable3DScattergraphUsingOpenGL
- 本示例使用OpenGL创建三维Scattergraph,用户可以从任何角度查看使用鼠标旋转。图形数据可以经正投影或透视投影显示,并可以选择每个点的颜色。用户可以在图形周围绘制点,并选择它们,然后缩放图,以扩大该区域包含选定点。-This sample uses OpenGl to create a 3-D Scattergraph that the user can view from any angle by rotating with the mouse. The data can be s
08drawtext
- opengl draw text sample
lesson21
- 用OpenGL编写的一个小游戏,读者可以从中学到怎么用OPenGL画线条,文字,运动的物体等-Written with a little OpenGL game, the reader can learn how to use OPenGL draw lines, text, moving objects, etc.
OpenGL_Line
- 基于MFC单文本对话框的opengl画线程序,里面画线程序只完善了网格线的,其余留着可自行添加-Opengl drawing a line program dialog based MFC single text, which draw lines program only perfect grid lines, the rest keep their own Add
opengl-simple-demo-menu
- 简单的图形绘制软件包示例程序:要求能实现画文本、画线、三角形、矩形和点的绘制及菜单。-Simple drawing package sample program: Request to draw text, draw lines, triangles, rectangles, and points to draw menu
DrawText
- Draw text (unicode string) using OpenGL ES 2.0, including function CreateTextTexture(), texture in shader code and call.-Draw text (unicode string) using OpenGL ES 2.0, including function CreateTextTexture(), shader.