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运用Opengl和C实现一个人体面部的三维显示
- 通过VC++和OPenGL实现人脸的三维显示,在 vc++6.0下编译通过 -through VC and achieve OpenGL 3D Face, in vc 6.0 compile
ogl_lighting
- 3个面在被旋转的灯照射到的时候会发亮的opengl小程序-three rotating face in the light irradiation to be illuminated when the opengl small program
38124
- sw运用Opengl和C实现一个人体面部的三维显示-sw use Opengl and C to achieve a human face three-dimensional display
RotateAndTranslateASierpinski(3Dimension)
- 该程序是一个三维的Sierpinski镂垫程序,是在VC++MFC环境下利用OpenGL编写的,并且可以通过鼠标和键盘旋转和移动该三维镂垫,采用递归方法,使用四个初始顶点定义一个四面体,可以随即选取四点作为四面体的四个顶点,条件是4点中任意3点不共线。而在该程序中必须进行隐藏面消除,同时该程序对初学分形理论者可以给予很好的启示。-The program is a three-dimensional Sierpinski gasket procedure is VC++ MFC environme
BSpline
- 海量散乱数据重构的小程序,采用B样条插值和分层B样条算法,对B样条算法进行了封装,最后OPENGL显示重构的网格数据。可用于人脸海量数据重构及地形重构。需先载入数据。数据格式可参考代码内格式。-Massive small scattered data reconstruction procedures, the use of B-spline interpolation and hierarchical B-spline algorithm for B-spline algorithm pack
surfo
- This submission contains a function that computes face normal data for the VertexNormals property of the surface that fixes the lighting (facenorm.m) as well as a workaround function that you can just use in place of surf (surfo.m). Only use th
6.2
- OpenGL源代码,通过vc6.0编程,实现正视图和透视图效果的运动汽车效果,并且带有汽车运行时的声音,实现正视和透视图的对比效果-OpenGL source code, through the vc6.0 programming, which is realize to face up to the chart and perspective effect of effects, and the car with runs voice, as a result ,which is realiz
opengl-excise
- 这是OPENGL初学者很好的一个学习例子。通过简单的平面图形绘制和变换画出一个笑脸,并以一定频率切换哭脸。内附opengl库。-This is an OPENGL a good learning example for beginners. Draw a simple planar graph and draw a smiley face change, and to a certain frequency switching crying face. Included opengl libra
opengl
- opengl描述三个行星转动模型,行星为立方体,每个面有不同的颜色-opengl rotation model descr iption of the three planets, the planets as a cube, each face a different color
Face
- 一个是打开一副BMP图像,一个是使用opengl把DATA文件夹下的txt文档中的数据重建成一个人脸模型。-One is to open a BMP image, the a opengl DATA folder to the data in the txt document under reconstruction into a face model.
OPENGL-face-recognition
- 关于OPENGL人脸识别算法的visual studio c++源代码 -The OPENGL face recognition algorithm visual studio c++ source code
opengl_qt_draw3D
- 四棱锥由5个面构成一个封闭的立体图,其中4个共顶点的侧面是三角形,底面是个四边形。如果我们要绘制一个3D的四棱锥只需要绘制这5个面即可,绘制的方法和前一篇文章OpenGL_Qt学习笔记之_03(平面图形的着色和旋转)的相同。只不过这里的顶点坐标是3维的,所以图像深度那一维不一定为0。因此我们可以事先计算好四棱锥各个顶点的坐标,这对学过立体几何的人来说应该是小case了。然后绘制每个面就可以。 注意,在opengl中绘制每个面时,所有面给出的顶点的顺序都要按照逆时针或者顺时针(我这里采用的
Face
- 两个功能一个是打开一副BMP图像,一个是使用opengl把DATA文件夹下的txt文档中的数据重建成一个人脸模型-Two functions one is to open a BMP image, a reconstruction of the data in the DATA folder txt document into a face model to use opengl
opengl-Face-broken-square
- open 实现出现人脸后破碎,还有正方体,有细节纹理,学习opengl的很好例子。- Face broken square
OpenGL-face
- OpenGL绘制二维人脸图形 利用简单的几何图形绘制组合出一个二维图形-OpenGL rendering 2D graphics Face the use of simple geometric shapes drawn combination of a two-dimensional graphics
opengl-draw-a-face
- opengl实现画人脸,界面显示黑色,人脸为绿色,程序为静止,不能移动-use opengl to draw a person s face
face-model
- 基于OpenGL的三维人脸建模,并且实现模型旋转以及不同网线组成-Line consisting of OpenGL-based 3D face modeling and implementation model rotation and different network
OpenGL-MFC
- 在MFC环境下,显示OPenGL的一个显示框架-In the MFC envoriment ,Look a face
qiuve
- Achieve a grayscale image and further control for video surveillance, Based on wavelet transform digital watermarking algorithm matlab code, Face Recognition light treatment method.
计算机辅助设计基础_三维模型的显示
- 用 OpenGL 进行三维模型的显示 1)读入一个三维网格模型, 并在屏幕上显示 2) 支持显示网格效果,仅显示顶点效果,仅显示三角面效果及同时显示面和边的效果, 通过按键进行效果的切换(Display 3D model with OpenGL 1) read in a 3D mesh model and display it on the screen 2) it supports the display of mesh effect, only vertex effect, only t