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opengl_roate
- VC++ 调用opengl庫, 进行3ds 图形的动画旋转-3ds graphics opengl for rotation
Rotator
- 本程序基于OpenGL使用VC++进行开发,实现了具有简单人机交互功能的立方体光照模型。程序分为三个部分:矩阵运算、图形显示及事件响应模块。-The program is based on OpenGL development using VC++ to achieve a cube with a simple illumination model of human-computer interaction function. Program is divided into three part
Explosion
- 利用粒子系统和OpenGL图形库在VC平台上绘制的爆炸特效-Particle systems and OpenGL graphics library drawn on VC platform explosion effects
OpenGLShowMovie
- 摘要:VC/C++源码,图形处理,三维动画,OpenGL,皇冠代理最新网址 VC++ OpenGL通过动态调整观察点位置实现三维动画,观看演示效果时,请使用上、下、左、右键和加减键可调整视角、调整观察位置,还不错吧。- Abstract: VC/C++ source code, graphics, 3D animation, OpenGL, Crown Agents latest website VC++ OpenGL achieve three-dimensional animat
tianchong
- VC 计算机图形对封闭多边形进行填充,简单易懂,基础opengl,C语言应用。-VC computer graphics on a closed polygon fill, easy to understand, basic opengl, C language application.
tuxing
- 使用OpenGL在VC环境下实现的二维图形的几何变换-Use opengl under the vc environment to realize 2 d graphics geometry transform
GLAUX
- vc画三维图形要用到的头文件,下载下来放到指定文件位置就可以了。必备头文件。-Vc drawing 3 d graphics to use header files, it is ok to download on the specified file location. Necessary header files.
appletree
- 基于OpenGL图形函数库在VC++编程环境下实现苹果树枝干生长的单位模型,-Based on OpenGL graphics libraries under the environment of vc++ programming implementation unit model for the growth of the tree branches,
EXAM1404shadle
- 在vc++下编写的opengl程序,可以实现对图像增加阴影的效果,使得图形的真实感更强。-In vc++ written opengl program can be achieved on the image to increase the shadow effect, making more realistic graphics.
89262518
- Computer graphics area filling procedure is written using vc + + MFC,-Computer graphics area filling procedure is written using vc++ MFC,
edvg
- VC++下调用matlab图形库函数进行绘图并显示到VC的图形界面中,-VC++ by matlab graphics library function mapping and display to VC in the graphical interface,
spherical-coloring-
- 计算机图形学,使用VC++6.0的MFC框架进行spherical coloring and ion movement的绘图-Computer graphics spherical coloring and ion movement
LQCGraphic
- vc++上mfc绘制图形,包括直线,像素点,圆,矩形等(MFC draw graphics on vc++, including straight lines, pixels, circles, rectangles and so on)