搜索资源列表
39_Phydsicss
- 利用OpenGL实现划线功能和画画功能,界面是Visual C-The realization of the use of OpenGL functions and draw line function, the interface is Visual C++
18_Quadratiwac
- 利用OpenGL实现划线功能和画画功能,界面是Visual C-The realization of the use of OpenGL functions and draw line function, the interface is Visual C++
MAX186-MAX188[1]
- 关于MAX186-MAX188芯片应用和接口指南-MAX186-MAX188 chip on the Application and Interface Guide
OpenGLReference
- 这是OPENGL的接口文档,希望对大家有所帮助。-This is the OPENGL interface documentation, we want to help.
intro_ogl
- Programming with OpenGL: An Introduction OpenGL, the standard software interface for graphics hardware, allows programmers to create interactive 2D and 3D graphics applications on a variety of systems. With OpenGL you can create high-quality color
OpenGL_Programming_Guide
- OpenGL Programming Guide OpenGL is a software interface to graphics hardware. This interface consists of about 150 distinct commands that you use to specify the objects and operations needed to produce interactive three-dimensional applications.
opengl
- An Interactive Introduction to OpenGL Programming This article demonstrates the capabilities and flexibility of OpenGL such that you’ll be able to author your own programs which can display 3D objects with lighting effects, shading, and custom text
2D_3D
- 开发环境Dev C++,用户可以通过界面输入多变型和立方体的参数,然后绘制POLYGON和CUBE-Development environment, Dev C++, users can enter the variable type and cube interface parameters, and then draw POLYGON and CUBE
OPENGL
- 3D的技术支持是3D的API。OpenGL实际上就是一种3D程序接口(即我们常说的3D API),它是3D加速卡硬件和3D图形应用程序之间一座非常重要的沟通桥梁。-3D' s technical support is 3D-API. OpenGL is actually a 3D program interface (that is, we often talk about 3D API), which is a 3D accelerator hardware and 3D graphic
openglsoft
- 关于OPENGL交互和界面的程序,软件包内容详尽,包括了三维渲染的基本算法和基于OPENGL可交互的实现-OPENGL interaction and interface on the procedures detailed package, including three-dimensional rendering of the basic algorithm and based on the realization of interactive OPENGL
simpleOpenGL
- 为刚刚开始准备学习图形图象接口opengl的准备的一个小实例。-Just beginning to learn to prepare for the graphical interface to opengl images a small example of the preparation.
rcs
- :为了提高计算的精度和效率,将NURBS参数曲面应用到电大尺寸目标的RCS预估中。使用CAD软件建立模型,通 过对模型IGES文件中数据结构的分析,并以IGES文件为接口,从CAD软件模型中提取出NURBS曲面信息,然后用Cox—De Boor算法把NURBS曲面转换为Bezier益面,结合物理光学法和渐进积分展开法精确、高效的求解出任意理想导体目标曲面的 RCS-: In order to improve the calculation accuracy and effici
Sample_VC
- vc基于opengl实现的三维图像界面的显示。-vc realized three-dimensional image based on opengl interface display.
openGL
- OpenGL (Open Graphics Library) 是一个针对图形硬件的软件接口。本文件包含适合初学者学习OpenGL的ppt,以及相关的C源代码。-OpenGL (Open Graphics Library) is a software interface for graphics hardware. This document contains suitable for beginners to learn OpenGL, ppt, and the associated C sou
OpenGL_room
- 使用OpenGL和MFC的音频接口 完成一个3-D的仿真房间: 床,衣柜,书桌,电动玩具,电脑等,包含Texture, Animation等。-The use of OpenGL and MFC-audio interface to complete a 3-D simulation of the room: bed, wardrobe, desk, electric toys, computers, etc., including Texture, Animation and so on.
opengl
- 实现MFC与opengl的接口编程,能够绘制较复杂的图形。-Achieve the MFC with the opengl interface programming, one can draw more complex graphics.
galaxy
- 超级赞的银河系系统模型,界面非常漂亮,用opengl的camera实现的!-Super commended the Milky Way system model, the interface is very beautiful, with the opengl implementation of the camera!
EngineDemo
- OpenGL3d游戏引擎场景漫游系统接口设计-OpenGL3d game engine interface design
GraphicsHomework
- 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统,应老师要求,完成的主要功能如下。 必做部分: 1. 采用3DS Max对三维场景进行了建模。场景中包含了建筑物、道路、天空等基本元素,实现了场景的纹理贴图功能。(见图1,2) 2. 实现了通过3DS Loader读取场景数据。 3. 使用了OpenGL和GLUT扩展库来实时绘制上述场景,画面生成速度达到36帧/秒。 4. 提供了友善的用户界面,并实现了多角度场景的交互漫游,可以以第一人称行走的方式漫游场景
3DObjectViewer1.0
- 该代码实现了OBJ三维模型文件的读取,并在OpenGL视图下实现了模型的浏览。对于文件读取部分只留了几个好用的接口,使用起来方便。-The code to achieve the OBJ file to read three-dimensional model and achieved under the OpenGL model view browsing. Read some of the files only stay a few nice interface, easy to use.