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QuadTreeLOD
- In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid model described by discrete Lagrangian using particles and a rendering meth
NavierTokes
- This the Navier Stokes algorith implemented in C++/OpenGL-This is the Navier Stokes algorith implemented in C++/OpenGL