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- 此论文是基于MFC的OpenGL应用程序开发 ,MFC是一套简化Windows编程的可重用的类库,封装了通用Winsows API和数据结构的类;OpenGL是一个图形硬件的软件接口、三维图形和-This paper is based on MFC, OpenGL application development, MFC is a set of reusable to simplify Windows programming class library, package a common Win
SimulateSolarSys
- VC++ 封装openGL类模拟太阳系九大行星运转。有光照、纹理、贴图。-VC++ package nine planets solar system simulation openGL class operation. With light, texture, texture.
PlanarShadow
- OpenGL绘制物体阴影源码,用类封装,代码均有中文注释,有完整的代码书写规范,VC++ 2010 下运行-OpenGL rendering shadow object source, with the class package, the code comments are Chinese, there is a complete code written specification, VC++ 2010 run
QuakeBsp
- OpenGL Quake 源码,不同于其他人所写代码,用C++类封装,代码均有注释,具有很好的编程规范,VC++2010编译-OpenGL Quake source, different from other people wrote code in C++ class package, the code has comments, with good programming standards, VC++2010 compilation
Ball_Collide
- OpenGL 碰撞演示,C++源码,类封装,具有很好的编码规范,很有学习价值,特与大家分享.-OpenGL collision demonstration, C++ source code, class package, with good coding standards, the value of great learning, especially to share with you.
openglfinal
- 读取简单的OBJ文件,并用C++类封装,内容还有待完善,只是一个大概模型-Read a simple OBJ files, with C++ class package, the contents have yet to be perfect, only an approximate model
3DS Loader
- 一个压缩包,里面包含读取3DS文件的类,可以对3DS进行操作-A compressed package, which contains the read 3DS file class, 3DS
opengl_window
- 在Win32中封装的OpenGLContext类,在Win32窗口中使用OpenGL绘制图形。 注:工程中OpenGL_D配置文件需要提供环境变量OpenGL,否则需要使用者自行配置OpenGL-In the Win32 package in the OpenGLContext class, in the Win32 window using OpenGL to draw graphics. Note: The OpenGL_D configuration file in the pro