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3DLensFlareWithOcclusionTesting
- 3D Lens Flare With Occlusion Testing Learn how to do lens flares by extending a glCamera class. If you look at a lens flare you will notice that they all share one thing in common. They all seem to move through the center of the screen. With this
Fountain-Dance-win
- The Fountain Simulation Here I ll explain Some basic physical things (simulation of a water drop) How to get antialiased points How to use blending Some basic physics... The movement of a drop contains two factors: The directi
OpenCL
- OpenCL Parallel Programming Development Cookbook OpenCL 编程指南 为了充分利用本书,强烈建议您是软件开发人员或嵌入式软件开发人员,对并行软件开发感兴趣,但不知道在哪里/如何开始。理想情况下,您应该知道一些C或C ++(您可以选择C,因为它比较简单),并且舒适地使用跨平台构建系统,例如Linux环境中的CMake。(To get the most out of this book, it is highly recommended tha