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opengl的一些例程,主要是三维图像的基本绘制方法,变换等。-opengl some routines, is the three-dimensional image of basic mapping methods, such as transformation.
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osculatingcircle.cpp : An interactive demo of osculating circles used to define a parametric curve curvature. Require OpenGL(R)
matchsegments.cpp : Compute the scaled rigid transformation that matches a given pair of segments.
srm : A k
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OpenGL的图象旋转缩放处理,能够使用相关程序进行合作处理,包括坐标定位,坐标变换等。-OpenGL rotating zoom image processing, be able to use the relevant procedures cooperation deal, including the coordinates of position, such as coordinate transformation.
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在VC中实现OpenGL三维绘图,具有坐标变换,图像印象等功能。-In the VC to achieve OpenGL 3D graphics, with a coordinate transformation, image impression functions.
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实现图像的DCT变换和IDCT变换,用OPENGL显示出经变换后并还原了的图像-To achieve the image DCT transform and IDCT transform, using OPENGL shown by the transformation, and restore the image of
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图像灰度变换 二值化 伪彩色增强 256色图像转灰度图像-Image gray-scale transformation binary pseudo-color enhanced gray image of 256-color image transfer
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OpenGL图形系统是一个软件接口,让程序员能够创建交互式程序,使用计算机图形学技术生成具有真实感的图像。本书是OpenGL ARB推荐的OpenGL 1.4版学习指南。
本书首先阐述OpenGL的功能和计算机图形学基本知识,包括状态管理和几何体的绘制、模型变换、视点变换和投影变换、颜色和光照;然后深入探讨一些高级技术,包括反走样、混合、雾效、显示列表、图像处理、纹理映射、帧缓存、网格化、NURBS、选择和反馈等;同时讨论其他一些重要主题,像如何提高程序的性能、OpenGL扩展和跨平台技
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此代码是在C++的环境下用OpenGL进行图像的开发,代码主要是用OpenGL变换背景。-This code is in C++ environment using OpenGL for image development, the code is mainly used OpenGL transformation background.
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In substance, Computer Graphics is a process of transformation from the 3D model object in the form of information
geometric shape, pose information, color, texture, and lighting into a 2D image
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openGL编码,适用于初学者入门的简单例子,关于图像变换。-openGL coding, suitable for beginner simple example about image transformation.
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VC++OpenGL的机器人模型程序,通过OpenGL的模型视图变换,投影变换,将三维物体在二维图像上显示出来。-VC++ OpenGL robot model program made the three-dimensional objects displayed on the two-dimensional image by the OpenGL model view transformation and projection transformation.
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二维图像变换,自己做得试验,可以完美在VC++运行,希望对大家有帮助-Two-dimensional image transformation, you are doing the test, you can run perfectly in VC++, we hope to help
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1.1实现绘制Bresenham直线
运用Bresenham算法,通过点绘制实现直线。
1.2实现种子填充算法
运用4连通种子填充算法,实现填充矩形的颜色填充和矩形框内的颜色填充。
1.3实现几何变换
运用glRotated、glTranslated、glScaled实现几何图像的旋转、平移、放大、缩小。
1.4实现窗口裁剪
通过Cohen_Sutherland、Sutherland_Hodgman实现线段裁剪和多边形裁剪。
1.5实现绘制曲线
通过Bezie
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对图像进行处理的小程序,包括正交变换,图形增强,边缘检测,-To deal with the image of small procedures, including the orthogonal transformation, graphic enhancement, edge detection,
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在matlab平台上实现的关于图象线性变换和几何畸变校正算法的程序-On matlab platform to realize about the image of linear transformation and geometric distortion correction algorithm procedures
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