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Billiard
- 该程序实现了一个三维台球的综合开发实例。包括静态场景绘制,动态对象绘制,碰撞检测,碰撞处理以及游戏模拟等模块。-The program implements a comprehensive development of three-dimensional billiards example. Scene Rendering, including static and dynamic object mapping, collision detection, collision handling,
glut
- 一个关于OpenGL的初学者代码,包含了漫游、简单碰撞检测,物体移动,旋转等功能,利用了纹理映射,显示列表等内容。-A beginner on OpenGL code, including roaming, simple collision detection, object moving, rotating, and other functions, including the use of texture mapping, display list and so on.