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manyou
- 基于openGL实现在一个3D场景漫游,键盘左右键控制方向,前后键控制行走后退-Achieve in a 3D scene roaming, left and right keyboard keys to control the direction of the front and rear key control walking backward based on openGL
TGAFile-example
- opengl摄像机漫游、物体纹理的一个实例,掌握后能学好如何控制摄像头和如何给实体添加纹理-opengl camera roaming, an instance of the object texture master can learn how to control the camera, and how to add texture to the entity
OpenGL3DRomaningSystem
- 自己写的opengl 3D漫游系统。使用了freeglut库。-Write your own opengl 3D roaming system. Use the freeglut libraries.
HeightMap
- 使用OpenGL编写的山地场景漫游,可用上下左右键控制-OpenGL prepared to use mountain scene roaming, available up and down keys to control
opengl_manyou
- opengl实现的雪地的漫游的例子,布置雪人场景。初学实例-opengl achieve roaming snow example, layout snowman scene. Examples beginner
view
- 基于openGL的实景漫游系统,房屋、梁柱等,并有人体走动上下颠簸的效果-The real openGL based roaming system, housing, beams, etc., and have the effect of human walking up and down the bumpy
MyCS-VGE
- 运用OpenGL实现的一个虚拟场景,里面有山体的渲染、水的渲染、旗帜的渲染、房屋的渲染、下雪场景的渲染、3ds的载入、数据库链接以及路径算法等。 使用方法: P键:在房屋附近的路径上(一定要站在道路上才有效)按P键后,系统自动随机生成一个喜洋洋在地图上,并搜索你目前位置到它的最短路径,并在地面上显示。 空格键:系统只允许人在平地上行走,要实现全方位自由漫游需按空格键。 G键:天气的变化,可以切换下雪天和晴天。 鼠标左键:射击,把出现的喜洋洋射死后,它就自动消失了。 鼠标滑
stars
- 基于opengl的星空漫游,利用粒子系统及简单的循环-Star on opengl roaming using particle systems and simple loop
Virtual-walkthrough-system
- 基于OpenGL实现的虚拟漫游系统,可以通过输入前后左右控制移动,输入PageUp,PageDown控制视角,并且有简单的碰撞检测系统-Based on OpenGL, virtual roaming system, you can control the movement around the input, the input PageUp, PageDown control perspective, and there is a simple collision detection syst
atomization
- 本文档实现opengl的纹理贴图,光照,摄像机漫游,含有随机球和迷宫,含有三种物体贴图,三种光源的切换-This document realize opengl texture map, illumination, camera roaming, has random ball and maze, contains three kinds of object map, three of the light switch
cameraroaming
- 这是一个简易的Opengl程序,是简单的一个三维摄像机漫游程序,适合初学者。-This is a simple Opengl program is a simple three-dimensional camera roaming procedure, suitable for beginners.
graphics-maze
- 图形学上机实验:迷宫。一个OpenGL 程序,创建一个三维迷宫,支持替身通过一定交互手段在迷宫中漫游。此外包含详细的实验报告。-Graphics on an experiment: maze. An OpenGL program that creates a three-dimensional maze, through certain interactive tools to support avatars roam the maze. Also contains detailed exper
openGLRoaming
- 在win32 application工程下,利用opengl实现了三维场景的构建,漫游,包含全部工程源代码以及相关资源-In win32 application engineering, the use opengl achieve a three-dimensional scene building, roaming, including all project source code and related resources
skybox
- opengl中实现天空包围盒,并左右漫游。-opengl realize the sky surrounded by boxes and roam around.
Roaming
- 基于OpenGL和MFC的3维漫游程序,键盘控制。-3D roaming program based on OpenGL,controled by keyboard.
MyTerrain2
- 在MFC框架下编写的Opengl程序,地形模拟过程,可以漫游哦,非常给力-In the framework of the preparation of MFC Opengl procedures, terrain modeling process, you can roam Oh, very to the force
glut
- 一个关于OpenGL的初学者代码,包含了漫游、简单碰撞检测,物体移动,旋转等功能,利用了纹理映射,显示列表等内容。-A beginner on OpenGL code, including roaming, simple collision detection, object moving, rotating, and other functions, including the use of texture mapping, display list and so on.
youxichangjing
- 基于opengl的月球游戏场景,可漫游,可供初学者参考。-Based on lunar opengl game scene, you can roam reference for beginners.
shadow
- 使用opengl读取mesh文件并读入纹理加载,最终实现场景漫游-Use OpenGL to read the mesh file and read texture loading, the ultimate realization of scene roaming
Lesson05
- 基于 nehe opengl教程制作的简单漫游程序,可实现上下左右键控制前后左右移动,wasd实现上下左右旋转。-Based nehe opengl tutorial simple roaming, which enables the front left and right arrow keys to control movement, WASD achieve vertical and horizontal rotation.