搜索资源列表
GLSLSimple
- openGL着色语言的示例,通过glsL改变实体的颜色和位置,以及纹理坐标。-the example of glsl,this program can change the color and position by Shader
layererRendering_ASM
- 关于geometry shared中的layered渲染功能的使用的示例程序-example of how to used layered function of geometry shader
water
- Water shader example. Really nice one. Good to use in game development.
demo1-for--shader
- 着色语言例子,旋转的茶壶,非常好的入门级代码,里面有很全的注释-Shading language example, rotating teapot, a very good entry-level code, which has a very full comment
shadowmap
- This an elementary shadowmap example, i.e., depth-map shadows done in the shader.-This is an elementary shadowmap example, ie, depth-map shadows done in the shader.