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Raining
- 此程序演示了利用粒子系统实现雨景效果模拟。实现雨景模拟的粒子系统中,每个雨点粒子是一条短线,即一定长度的线段,把这条线段当做一个粒子,随着时间的推移,它根据两个顶点所决定的方向向量,按一定的速度下降,实时计算出它的具体位置,然后在这个位置上将该粒子绘制出来。具体实现过程可参照代码。-This program demonstrated the use of particle systems to achieve the effect of simulated rain King. The real
Rotate
- 适合opengl初学者,在学习几何变换一章时使用。任意视角观察旋转的物体。-It s suitable for user who learn OPENGL for a short time,the codes are about rotation of a object.
A3DCaseStudyusingOpenGL
- 一个用OPENGL建立一个3D模型的实例,讲述了如何选用OPENGL建立3D模型的过程.-Firstly, some information about the style conventions used during the development of this project report is provided. Some background work done mainly in the summer follows. The aims and objectives of this
Try_Point_Line
- 新建一个空的Qt工程,把所给的文件添加进去即可。界面有两个部分,视图部分,点坐标输入部分。由于用的是QSpinBox类的 editingFinished ()信号,所以每次输入顶点的时候不管原先那个点的值有没有变化,都要让光标在那个框中过一下,或者按个enter也行,总之要在那个框中过一下。-Create an empty Qt project, the given file can be added. Interface has two parts, part of the view poin