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libgc6
- LibUFO 是一个平台独立的直接用C++设计的OpenGL GUI。它有标准的窗口组件,如按钮、标签、菜单、和内部帧控件。-LibUFO is a platform-independent C direct OpenGL GUI design. It is the standard window components, such as buttons, labels, menus, frames and internal controls.
实例56
- 利用OpenGL函数实现绘制茶壶图形,包括可视窗口的大小尺寸,窗口背景和绘图功能。-Function OpenGL graphics rendering teapot, including the visualization window sizes, the window background and graphics features.
纹理映射Texture
- 本程序在窗口中显示了一个加入纹理的场景,使得该场景更加真实,平滑,是基于单文档的MFC应用程序。 在本程序中,纹理场景是通过SetCheckTexture()函数生成的,然后通过DoTransform()函数 将—个顶点从物体坐标系转换到窗口坐标系,利用openGL进行矩阵计算,通过UpdateModelView()函数和InitMatrices()函数实现。-the procedures in the window shows a scene by adding texture, making
cael-1.5.tar
- 它运行一个蜂窝汽车模拟系统,并支持一套可以是Conway的生命游戏的规则,但是可以通过修改以在更广泛的其它蜂窝汽车模拟系统上运行.它使用OpenGL来处理图形,但不支持3D.可能的网格尺寸只受限于处理器的处理能力和内存大小.用户可以放大网格,直到其尺寸填满整个窗口 也可缩小网格直到整个网格是可见的. -CAEL stands for Cellular Automata Engine (Life). It runs a cellular automata simulation with a set
对话窗体中使用openGL
- VC对话框程序实现openGL在对话窗体上画3D图像,并可以根据BMP图片绘制3D物体的背景。-VC Program openGL dialog box in the dialogue window painted 3D images, and BMP images can draw 3D objects on the background.
glut库文件
- 因為寫GLUT程式不用牽涉到window programming,所以教學的程式大部份 皆以GLUT寫成,但window無內建GLUT,所以得先安裝GLUT-wrote GLUT programs not involve programming window, so teaching programs broadcast GLUT most languages, but no built-in window GLUT, you must first install GLUT
2DFont
- 利用vc++调用opengl接口函数,在窗口中显示二维彩色字体-use vc called opengl interface function, in the window display 2D color fonts
OpenGL实现三维绘图
- OpenGL实现三维绘图 在VC中实现三维交汇图系统演示,主窗口是可以旋转的三维立体坐标系,还可以观察到在x,y,z方向上的投影。-OpenGL 3D graphics in the VC 3D map convergence demonstration, the main window is rotating three-dimensional coordinate system, also can be observed in the x, y, z direction of the pro
多窗口
- MFC 窗口多块显示,设置三个视口用于显示,编程语言:openGL, MFC -MFC window plus, as I set up for three shows, programming languages : openGL, MFC
glut37
- GLUT用于OPENGL的窗口函数庫,可代替GLAUX-GLUT for OpenGL window functions, can be a substitute for GLAUX
GLSample1
- 在vc的环境下关于mfc的opengl的窗口设置的简单例子,程序很简单,对opengl的初学者应该很有用.-in vc environment on the opengl mfc the window set up a simple example, the procedures are simple, right opengl beginners should be very useful.
newogl01
- 一个简单的应用OpenGL制作黑屏窗口框架程序-a simple OpenGL application window framework of the production process MARION
浮动窗口多试图例子
- 该程序是在vc环境下开发的,实现浮动窗口多试图的功能.-the procedure was vc development of the environment and achieve more floating window to the function.
le4
- 应用VC++6.0编写的制作黑屏窗口框架的小程序-application prepared by the production MARION framework of the small window procedure
opengl&&视窗分割
- 用mfc写的一个带视窗分割且可以显示opengl渲染画面的程序-with mfc written with a separate window and can display images opengl rendering procedures
lesson13
- winSDK 开窗口 openGL代码编写的 矩形群-winSDK open window openGL code prepared by the rectangular base
4p
- opengl实现反馈窗口信息-opengl feedback information window.
opengl_x_window_extension_prototype_tutorial
- opengl x窗口扩展的原形教程opengl x window extension prototype tutorial-opengl x window extension prototype tutorial opengl x window extension prototype tutorial
Setting-Up-An-OpenGL-Window
- Setting Up An OpenGL Window
main-and-child-window-two--opengl
- 在主窗口中添加一个控件,然后再主窗口和子窗口中同时用2套opengl去绘制,视觉效果类似于一个opengl在绘制,用途:在一个opengl框架中用类似vtk这样的opengl高级类时,这些类没有底层的接口与当前opengl对接但却需要这些类的功能,此时这种方法适合-Adding a control in the main window, and then the main window and the child window simultaneously with two sets openg