搜索资源列表
FiveChess_MFC
- 用mfc写的一个五子棋游戏,不含人工智能-mfc written with a 331 game, which was non-AI
gobang_v1.0
- 人工智能 五子棋的实现。AI算法比较高,至少我下不过
WuZiQi
- 人工智能的一个作业,使用智能算法实现五子棋的AI,且不论界面多独特,单是算法就很牛,只搜索了一层就相当于别人搜索几层的算法,实在是极限优化。!-An artificial intelligence operations, the use of smart Gobang algorithm of AI, and regardless of the unique multi-interface, it is algorithm cattle, only a layer of the search i
gobang_lowAI
- 纯c语言写的五子棋. 标准c程序, 可以在任何编译器上运行. 自带简单的AI系统, 可以和人对弈-Written in pure c language backgammon. Standard c program that can run on any compiler. Comes with a simple AI system that can and human chess
Gobang
- 一个比较简单的五子棋AI,用的是alpha beta搜索剪枝-A relatively simple backgammon AI, with the alpha beta search pruning
VbGobang
- 很好的五子棋vb程序,简单的算法,对ai的学习可以初步的学习,另外也是课设很好的参考资料。-Vb Gobang good procedure, a simple algorithm, the learning of ai can be the initial study, the other is a very good lesson for reference.
wuziqi_c
- 用C写的五子棋的代码,AI还不错,反正我是下不过-Gobang written using C code,
GoBang
- 采用c#编程的人机对战的五子棋程序,AI智能采用贪心算法和极大极小值算法,程序有详尽的注释,适合参考-Man-machine war backgammon program using c# programming, AI smart greedy algorithm and minimax algorithm, the program detailed notes for reference
fivechess
- 人工智能:人机大战-五子棋 VC++源码-AI:human-computer fighting-five chess VC++ source code
gobang
- 一个带AI版本五子棋游戏的简易实现。AI部分用到带估价函数的alpha-beta剪枝算法-A source cood of a gobang game. There is an AI which is made by alpha-beta pruning search with uate function.
BoringGobangAI
- 一个Java人工智能五子棋设计。现在还未完善,但是基本的算法已经成型。-A java based artificial intelligence Gobang AI.
wuziqi
- 可以实现简单的五子棋AI功能,还有玩残局的功能。(A simple Gobang AI function can be realized.)
五子棋
- 一款五子棋AI算法,可以实现人机对战,可借鉴继续完善(A Gobang AI algorithm, can achieve man-machine warfare, can learn to continue to improve.)
Gobang
- 该程序用matlab编写了简单的五子棋程序,有棋盘UI,通过鼠标点击棋盘落子。(The program uses MATLAB to write a simple chess program, which has a chessboard UI and clicks on the chessboard through the mouse.)