搜索资源列表
Go5
- VC++.NET2003下编写的人机对战的五子棋程序,具有一定的人工智能。-VC.NET2003 prepared with the plane's 331 players procedures and to a certain extent artificial intelligence.
gobangrenji
- linux下的五指棋的人机对战版。用QT做的。-linux under the five fingers of the man-machine chess version of the war. QT used to do.
gobang
- 这个是一个简单但界面相当美观的人机对战五子棋系统,适合与初学者参考和借鉴,是学习Visual C++编程的绝好例子提供了五子棋对战的单人模式和双人模式。单人模式下运用人工智能的算法,进行人机对弈。同时提供双人模式,鼠标左键下白棋,右键黑棋。
five
- 五子棋人机对战算法,这个算法采用的是优先级的设计算法。
基于MFC界面的人机对战五子棋
- 用C++语言编写,界面使用mfc编写,应用α-β剪枝算法实现的人机对战五子棋
人机对战五子棋+c++源码
- 人机对战五子棋+c++源码
iso2
- 用commonlisp实现的一个棋类游戏,可以人机对战。名字叫ISOLATION-Commonlisp achieved with a chess game, you can man-machine war. ISOLATION name
tac
- 利用阿尔法-贝塔剪枝法解决一字棋问题,实现人机对战.-The use of Alpha- Beta pruning method to deal with the word chess issue and realize the human-machine Battle.
puKe
- 能人机对战,人与人对战,能人机对战,人与人对战-Can man-machine Battle, interpersonal Battle, can man-machine Battle, interpersonal Battle
heibaiqi.c
- 用C实现的黑白棋源程序,有人工智能的人机对战,用算法树深度搜索,原始的C图形界面,turboC或TC编译器运行。网络上实现黑白棋大多选择VC++,并没有用C实现并且有人工智能的程序。-Implementation of Othello with C source code, there is artificial intelligence, human-machine gaming, with the depth of search tree algorithm, the original C-
yiziqi
- α-ß 剪枝实现一字棋 可以实现人机对战 含有算法-α-ß 剪枝实现一字棋
DSkeshe
- qt写的数据结构课设:黑白棋。内含人人对战,人机对战。-qt set to write the data structure classes: Othello
AI_project_2011
- 用C语言编写四子棋AI的平台,用户可以再里面添加自己的AI,或者选择人机对战,并且已经有50个AI可以挑战,建议使用搜索树,最高AI难度很强的,想挑战下么?-The four sub chess AI platform using the C language, the user can add their own AI, or select the man-machine war, and has 50 AI can be a challenge, it is recommended to u
Five_Points_version2.2
- 使用MATALAB编写的五子棋程序,可人机对战,也可人与人之间的对战-Battle backgammon program, using MATALAB written man-machine war, but also between people
GoBang
- 采用c#编程的人机对战的五子棋程序,AI智能采用贪心算法和极大极小值算法,程序有详尽的注释,适合参考-Man-machine war backgammon program using c# programming, AI smart greedy algorithm and minimax algorithm, the program detailed notes for reference
2009011320
- 四子棋ai,使用图形界面,可以人机对战,使用a-b树实现-Line4 ai, using the graphical interface, you can man-machine war, the use of ab tree implementation
wuziqi
- 基于HOT51开发板五子棋程序,可以实现人机对战-Based on the gobang HOT51 development board procedures
Line-Chess(done)
- 简单的一字棋(也称#字棋)人机对战,利用极大极小方法及阿尔法贝塔剪枝策略。-Simple word game (also known as the# chess) man-machine war, the use of minimax alpha beta pruning methods and strategies.
chineseChess
- 纯JS编写中国象棋人机对战,解压,双击即可使用,简单易学,希望能够提供帮助。-Pure JS write Chinese chess machine war, unzip, double click to use, easy to learn, want to be able to help.
关于αβ剪枝算法的优化博弈论的国际跳棋人机对战
- 此文件是基于αβ剪枝算法的优化博弈论的国际跳棋人机对战,里面有详细的代码和解释文档