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A_start_Puzzle_Eight_Number
- A* 算法实现8数码问题,开发环境为VS2008-A* algorithm 8 digital issues, the development environment is VS2008
qishixunyou
- 编写程序求解骑士巡游问题:在n行n列的棋盘上(如n=5),假设一位骑士(按象棋中“马走日”的行走法)从初始坐标位置(x1,y1)出发,要遍访(巡游)棋盘中的每一个位置一次。请编一个程序,为骑士求解巡游“路线图”(或告诉骑士,从某位置出发时,无法遍访整个棋盘 — 问题无解)。 当n=5时,意味着要在5行5列的棋盘的25个“点”处,按骑士行走规则,依次将1至25这25个“棋子”(数码)分别摆放到棋盘上(摆满25个位置则成功,否则失败问题无解)。 -Knight Parade prog
eight-number
- 八数码的三种解法:A算法,广度优先,深度优先-Three Solutions to eight digital: A algorithm, breadth-first, depth first
Search
- 人工智能启发式搜索八数码问题求解,该代码有点小问题-Eight digital AI problem solving heuristic search, the code bit of a problem
AI_Eight_number
- 本程序用来实现八数码难题。采用A星算法,设计程序,求出从初始状态到目标状态的最优路径,并给出问题的状态表示、编码规则、搜索算法分析、简单程序说明和求得的最优路径。编程方法新颖,思路清晰明了。-This procedure used to achieve the eight puzzle. A star algorithm used, the design process, from initial state to find the optimal path to goal state, and
kuanduyouxiansuanfa
- 八数码难题宽度优先算法程序,调试没有问题-Breadth-first eight-puzzle algorithm program debugging is no problem
Puzzle
- 基于遗传算法的八数码求解 -Eight digital-based genetic algorithm based on genetic algorithm for solving solving the eight digitalEight digital-based genetic algorithm based on genetic algorithm for solving solving the eight digital
bashuma2
- 人工智能课中的八数码问题vc代码(AI)-Artificial Intelligence Course Eight Puzzle Problem vc code (AI)
IDS
- 基于迭代深入深度优先搜索算法实现八数码问题-Depth based on depth-first search iterative algorithm Eight Puzzle Problem
eight_digital
- 八数码在3*3组成的九宫格棋盘上,摆有8个将牌,每一个将牌都刻有1-8中的某一个数码。棋盘中留有一个空格,允许其周围的某一个将牌向空格移动,这样通过移动将牌就可以不断改变将牌的布局。给定一种初始的将牌布局或结构(称初始状态)和一个目标布局(称目标状态),编程给出一个合法的走步序列-Eight digital composition of the 3* 3 Jiugongge board, will be placed with 8 cards, each of the cards are eng
eight-puzzle
- 人工智能八数码拼图游戏的设计与实现(C++语言)-Eight artificial intelligence design and implementation of digital jigsaw puzzle (C++ language)
EightNums
- 八数码问题,输入目标态,显示数字移动过程-Eight Puzzle problem, enter the target state, showing the process of digital mobile
bb
- 人工智能中的八数码问题,应用A*算法的C语言程序-Eight digital problems in artificial intelligence, application A* algorithm C language program
MySpath
- 八数码问题 在3×3的棋盘,摆有八个棋子,每个棋子上标有1至8的某一数字,不同棋子上标的数字不相同。棋盘上还有一个空格,与空格相邻的棋子可以移到空格中。要求解决的问题是:给出一个初始状态和一个目标状态,找出一种从初始转变成目标状态的移动棋子步数最少的移动步骤。 -Eight 3 × 3 digital issues in the board, placed eight pieces, each piece marked with number 1 to 8, a different nu
Eight
- VC++写的八数码问题求解,带求解过程,用双向BFS,Astar,即IDAstar多种方法实现,附带多种算法比较。-VC++ to write the eight digital problem solving, with the solution process, with bi-directional BFS, Astar, which IDAstar a variety of methods to achieve, compared with a variety of algorithms
A-star
- 八数码问题---用A*算法来解决八数码问题-Digital problems--- with eight A* algorithm to solve the Eight Puzzle Problem
eight
- 八数码问题,用VC++实现,是比较基础的人工智能算法-Eight digital problem, with VC++ implementation, it is more based on artificial intelligence algorithms
AI_bashuma
- 求解八数码问题,人工智能经典算法。使用A*,A,宽度优先搜索三种算法实现,并进行比较。大三人工智能作业-AI algorithm。A*,A,breadth-first search algorithm。
bashuma
- 求解八数码问题,人工智能经典算法。使用A*,A,宽度优先搜索三种算法实现,并进行比较。大三人工智能作业-AI algorithm。A*,A,breadth-first search algorithm。
EightDigital
- 算法求解八数码难题,包括详细设计说明和实验报告-Eight puzzle algorithm, including the detailed design notes and lab report