搜索资源列表
bashuma
- 三种最短路径搜索算法在八数码问题中的比较和演示-Shortest path search algorithm of three digital issues in the eight comparison and demonstration
homework
- 人工智能八数码问题的编程实现,用的C++,主要体现实现的过程-Eight Puzzle Problem
8digits
- 人工智能实验中的八数码游戏,通过A*算法查找最优路径-Artificial intelligence experiment eight digital games, by A* algorithm to find the optimal path
eight-digital-problem
- 实现人工智能中的经典问题,八数码问题,求最优解-To realize the classic of artificial intelligence, eight digital problem, resolve the most optimal solution
shiyufx
- 数码相机信号转换原理,利用仿真模块制作,成像模拟-Digital camera signal conversion principle, the simulation module production
8Digital-game
- 8数码游戏,经典,极品,九宫格,移动,寻路算法,耗时最小,完全可以运行-8 digital game, classic, gourmet, JiuGongGe, move, pathfinding algorithm, time consuming, can run the minimum
8shuma
- 实现八数码难题,有关使用A*算法的一个比较好的想法-solution to 8 puzzle
qfs
- 启发搜索八数码,采用启发式算法,自主学习~-Inspired search for eight digital,
8puzzle
- 利用深度优先搜索、广度优先搜索和启发式搜索解决8数码问题,效率各有不同-Use depth-first search, breadth-first search and heuristic search to solve 8 digital issues, different efficiency
genetic-algorithm
- 采用遗传算法解决八数码问题。分六个子程序,有代码说明和测试结果。-Using genetic algorithm to solve the problem eight digital. Divided into six routines, there are code descr iptions and test results.
eightNum
- 八数码程序,基于的A*搜索的人工智能算法描述-Eight digital program, the A* search based on artificial intelligence algorithms described
EightPuzzl
- 解决八数码的排列问题,用三种搜索方法,广度,深度,启发式搜索-Arrangement of eight digital solve the problem, with the three search methods, breadth, depth, heuristic search
8
- 人工智能中经典的九宫格排字问题(又称八数码问题)。-Artificial Intelligence in the classic squared typesetting problems (also known as eight digital issues).
A-star-for-eight-digital-puzzle-
- 基于A※算法的八数码难题的编程实现与测试-the programe for the eight digital puzzle based on the A star algorithm
DigitalProblemPQ
- 基于C语言,采用A*算法实现八数码问题。-Based on the C language, using A* algorithm to achieve eight digital issues.
8num
- 采用人工智能中的A*算法解决经典8数码问题. -The use of artificial intelligence in the classic A* algorithm to solve the problem of digital 8.
8digits
- 人工智能中经典的八数码问题的求解。在输入文件中给出初始局面,则算出一个解。输出的是每个步骤之后的局面。最终局面是1-8的环绕排列(中间为空)。-Artificial Intelligence in the classic eight digital problem solving. Given in the input file the initial situation, then figure out a solution. After each step the output is the
code
- 在3*3组成的九宫格棋盘上,摆有8个将牌,每一个将牌都刻有1-8中的某一个数码。棋盘中留有一个空格,允许其周围的某一个将牌向空格移动,这样通过移动将牌就可以不断改变将牌的布局。给定一种初始的将牌布局或结构(称初始状态)和一个目标布局(称目标状态),编程给出一个最优的走法序列-3* 3 in the composition of squared board, will put eight cards, each engraved with the brand are 1-8 in one digi
eight
- 8数码的c++程序。人工智能中的一个程序,当给定初始状态和目标状态后,这个程序可以给出冲初始状态变换到目标状态的步骤-artificial intellegence . eight digite problem, c++ implementation
bashuma
- 八数码问题 实现八皇后的自动排列 运用人工智能技术-ba shu ma shixian ba huang hou de zi dong pai lie