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edma1
- 基于DSP平台的EDMA实现数据的PINGPONG操作,采用了2D数据传输模式-use edma
DM642EDMA
- This program uses the timers to trigger EDMA events. These events in turn * trigger linked EDMA parameter tables to fill a ping pong buffer structure. * Set a breakpoint on swiProcessFunc(int arg). Then open two memory windows. * Use ping as