搜索资源列表
MagicSquare-huishu
- 当年,学turbo c的时候,书上有一个魔方算法;十年后,一个偶然的应用,我编写了这个回溯法的魔方算法。优点:可以计算n阶魔方的所有可能组合。-year, the school turbo c, the book is a Rubik's cube algorithm; Ten years later, an accidental use, I prepared this retroactive law Cube algorithm. Advantages : can calculate
morp
- 形态滤波,各种算法。可修改后实现各种组合。-morphological filtering, algorithms. Can be modified to achieve various combinations.
25_GONG
- 列句25宫的所有组合。 每行,每列,和对角线 数字和为25。-sentence of 25 out of all the combinations Palace. Each line, each and diagonal figures and 25.
INTERPATITION
- 这是一个算法当中的一个关于整数划分的程序,通过该程序可以列举出所有比它小的数的组合情况,并且可以使得算法的执行效率达到最高-This is an algorithm which one of the integer division procedures, adoption of the procedures set out in it all over the small number of combinations, and make it possible for the algorith
20070207
- (邮票问题) 设想一个国家发行n种不同面值的邮票,并假定每封信上至多只允许贴m张邮票。对于给定的m和n值,写一个算法求出从邮资1开始在增量为1的情况下可能获得的邮资值的最大连续区域以及获得此区域的各种可能面值的组合。例如:对于n=4和m=5,若有面值为(1,4,12,21)的四种邮票,则邮资最大连续区域为1到71。还有其他面值的四种邮票可组合成同样大小的区域吗-(Stamps) envisaged a national issue of n different denominations o
mssa
- 多通道奇异谱分析程序,可用于时间序列多尺度分析,多尺度比对与拼接等。-multi-channel singular spectrum analysis procedures can be used for time-series analysis of multi-scale, multi-scale compared with other combinations.
octane-1.01.20-src
- Octane v1.01.20 The Open Compression Toolkit for C++ . The Open Compression Toolkit is a set of modular C++ classes and utilities for implementing and testing compression algorithms. Simple interface and skeleton code for creating new compre
fitnorm
- 对任意基本函数组合进行最小二乘曲线拟合的源程序。-basic function of arbitrary combinations least squares curve fitting of the source.
acmabyVanderveen
- Analytical constant-modulus algorithm, to separate linear combinations of CM sourcesThe algorithm is robust in the presence of noise, and is tested on measured data, collected from an experimental set-up.
aainfozip
- 排列组合的第归算法-permutations and combinations of naturalization Algorithm
ofeli-1.3.0-3
- OFELI is an object oriented library of C++ classes for development of finite element codes. Its main features are : * Various storage schemes of matrices (dense, sparse, skyline). * Direct methods of solution of linear systems of equations as well as
Cmathlib.rar
- 一个相当不错的C++数学库.该库涵盖了现代工程运算中的绝大部分:复数运算、线性代数、排列组合、数值微分、最小二乘拟和、统计分析、FFT、随机数等等,总共有 1000 多个函数接口。 ,A pretty good C++ Math Library. The database covers the vast majority of modern engineering computing: complex computing, linear algebra, permutations and com
Ex24PointsGame
- 一、前言 24点游戏是一个常见游戏,出题者给出4个整数,要求答题者在指定时间内给出一个四则运算的表达式,恰好用上这这个整数各一次,计算结果为24,超出时间为输。 二、分析 用计算机来算这个题,搜索速度当然有很大优势,我编程喜欢考虑通用一点,不限制输入数量和结果数,甚至不限制运算符数量。这样组合数就很大,如果输入数比较多,则搜索时间会非常长。 我用两个方法来提高搜索速度:一、是大家都能考虑到的重复搜索问题,比如1,2,3和2,3,1所有的组合情况是相同的,我只搜索使用递增序
VibrationSimulationUsingMATLABandANSYS_muya
- 转载:众所周知有限元解决振动问题的能力还是有限的, 比如做齿轮啮合过程的动力学模拟就要同时涉及到接触和动力反映两个主要方面. 目前处理此类问题最成熟的软件当属MSC.ADAMS, 但ADAMS也只能在模拟过程中做到弹性与刚性接触而已! 据我所知, 已不止两位研究生试图用LS-DYNA来做此类模拟, 他们忽略了(或没搞清楚) LS-DYNA只能处理瞬态问题, 而对于该过程的模拟也是无能为力的!!! 结果是浪费了大量的时间, 甚至机会. 这本应是导师的责任, 但许多高龄导师对现代软件的不熟悉也是..
homework1
- 组合问题递归求解。求n个数取r个数的所有组合结果-Recursion to solve combinatorial problems. N r number of requirements to take the number of results for all combinations
3406_1
- POJ3406 数论,求取组合数末尾第一个不为零的数值-POJ3406 number theory, to strike a number of combinations at the end of the first non-zero value
odd
- 很高效的判断组合数C(n,k)的奇偶性。 巧妙的使用了位运算。时间复杂度为O(1). 避免使用大数类。-Very efficient to determine the number of combinations C (n, k) parity. Clever use of digital computing. Time complexity is O (1). To avoid the use of large numbers type.
combinations
- 求解Nn的k组合 用字典排序法求N(n k) c-Solving Nn of k combinations Dictionary-ordering Method and N (n k)
Permutations-combinations-problem
- 将一组数字、字母或符号进行排列,以得到不同的组合顺序,例如1 2 3这三个数的排列 组合有:1 2 3、1 3 2、2 1 3、2 3 1、3 1 2、3 2 1-A set of numbers, letters or symbols arranged in order to get different combinations, such arrangement 123 of these three numbers Combinations are: 12 1 3,2 3,1 3
permutations-and-combinations
- 经典DFS排列组合算法,简洁代码极易懂,使用DEV编写并编译,参加算法比赛必备算法- Classic DFS permutations and combinations algorithm, concise code is very easy to understand, the use of DEV to prepare and compile, to participate in the algorithm game algorithm