搜索资源列表
HORSEJUMPCHESS
- 马跳棋盘递归算法(TC实现,并提供示意图),可移植到任何C编译器-Ma checkerboard recursive algorithm (TC achieved, and to provide diagram), and can be transplanted to any C compiler
CheB
- 棋盘覆盖问题演示程序,图形界面,VC6.0开发-chessboard coverage Demonstration Program, graphics interface, VC6.0 development. .
AlgorithmCode
- 海明码 出站入站序列 非递归生成树 九格填质数 七子控棋盘等等算法-Haiming yards out station stops recursive sequence-9 grid spanning tree fill several seven-quality control algorithm chessboard, etc.
数据结构实验马踏棋盘
- C语言数据结构实验例子,马踏棋盘,按照程序提示操作
马踏棋盘(第2章)
- 1. 问题描述设计一个国际象棋的马踏遍棋盘的演示程序。2. 基本要求将马随机放在国际象棋8*8棋盘的某个方格中,马按走棋规则进行移动。编制非递归程序,求出马的行走路线,将数字1,2,3,4,…,64依次填入一个8*8方阵。-1. Problem descr iption design of a chess board Ma travels in the demonstration program. 2. Ma basic requirements on random chess 8 * 8 ch
马踏棋盘问题.
- 将马随即放在国际象棋的8×8棋盘Board[8][8]的某个方格中,马按走棋规则进行移动。要求每个方格只进入一次,走遍棋盘上全部64个方格。编制非递归程序,求出马的行走路线,并按求出的行走路线,将数字1,2,……,64依次填入一个8×8的方阵,输出之。-Ma immediately on the international chess 8 8 chessboard Board [8] [8] of a box, MA by the rules of chess go mobile. Requi
带局部优化算法的马踏棋盘
- 马踏棋盘的局部优化算法,我把它实现了.为了交作业啊.不容易!五个作业才完成了两个了. 测试结果很棒.只有(5,4)点需要回溯.不过立刻就可出结果.其余的点直接出结果.哈哈.就是代码乱了点. 祝好!
棋盘覆盖算法
- 有3个棋盘覆盖的算法,C++程序,
house
- 利用递归写的马踏棋盘的代码!希望能对大家有帮助!-Writing of the use of recursive code chessboard horse riding! I hope everyone can help!
mataqipan
- 数据结构课程设计之马踏棋盘(非递归实现)-Data structure of the horse riding course design board (the realization of non-recursive)
aaaa
- 实现了马踏棋盘的演示,采用局部优化的方法,使程序能够立即给出结果.-Board to achieve a demonstration of horse riding, the use of local optimization methods, so that procedures can give results immediately.
mataqipan
- 马踏棋盘的C语言代码。将马随机放在国际象棋的8X8棋盘Board[8][8]的某个方格中,马按走棋规则进行移动。要求每个方格只进入一次,走遍棋盘上全部64个方格。编制非递归程序,求出马的行走路线,并按求出的行走路线,将数字1,2,。。。,64依次填入一个8X8的方阵,输出之。-Horse riding board the C language code. Ma randomly on the 8X8 chess board Board [8] [8] of a box, the horse mo
ChessBoard
- 经典的棋盘覆盖程序,实现MFC界面,用分治法实现-Coverage of the classic board procedures, the realization of MFC interface, with sub-rule method
mtqp
- 马踏棋盘的C算法,数据结构,堆栈的学习,算法分析,贪婪算法-Horse riding board C-algorithms, data structures, stack, learning, algorithm analysis, greedy algorithm
mataqipan
- 马踏棋盘问题,数据结构中的知识点,欢迎大家下载-this is about the datastructure,you can see it
mataqipan
- 能够实现马踏棋盘得算法运算 输入开始坐标点即可依次得到下个节点的坐标直到整个棋盘遍历完毕-Horse riding can be achieved board may enter a start coordinate point arithmetic operations can in turn be the coordinates of the next node until it has finished traversing the entire board
ChessBoard
- 算法分析与设计中用分治法解决棋盘覆盖问题。-Algorithm Analysis and Design using divide and conquer to solve the problem the board cover.
-xrx
- 数据结构 马踏棋盘问题 C语言开发 图形界面 2009年课程设计用过的 程序+文档-Data structure Mata chessboard problem
mataqipan
- 马踏棋盘经典算法,用到非递归回溯算法,C/C-Mata board classic algorithms, used in non-recursive backtracking algorithm, C/C++
Homework_of_DataStruct
- 这是我在学数据结构(严蔚敏版)时的上机作业,包含哈夫曼树、图的遍历、文学研究助手(处理字符串)、多项式计算器、矩阵计算器、马踏棋盘、停车场管理、约瑟夫环的成功运行源程序。它们都是对经典数据结构及其之间的组合的练习。-This is my school data structure (Yan Wei-min version) when the machine operations, including Huffman tree, graph traversal, literature resear