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awtcssdsadd.rar
- 做了一大堆J2EE WEB应用之后,闲来无事决定研究一下桌面应用程序开发。 想了一下干脆做个Java版的星际,研究的对象就是星际的JS山寨版-JS星际。 看了几下,当机立断决定山寨之。。。。 后来经过无数个夜晚的煎熬终于完成了一部分,特来和大家分享一下。 暂时支持采矿,攻击,寻路,局域网对战. 虽然只能算一个Demo,但是用到了很多Java基础技术和算法: Java2D,双缓冲,A星寻路,粒子系统,动画效果,处理图片,Swing ui ,UDP,T
Maze
- 神奇的迷宫小游戏,包含有迷宫自动生成的算法,实现了“左手摸墙”算法,深度优先,广度优先搜索算法,以自动寻路。-Magic maze game maze includes automatic generation algorithm, to achieve a " left hand touching the wall" algorithm, depth first, breadth-first search algorithm to automatically find its
Astart_JAVA
- j2me手机游戏中自动寻路的实现方法。(A*算法)-j2me mobile game in the realization of automatic routing method. (A* algorithm)
gameArithmeticPractice
- A*寻路 * 按照A*算法:h=f+g, * h为从起点A到终点B的评估耗费, * g为从起点A,沿着产生的路径,移动到网格上指定方格的移动耗费, * f为从网格上那个方格移动到终点B的预估移动耗费-A* pathfinding* A* algorithm in accordance with: h = f+ g,* h from the starting point A to end B of the assessment of cost,* g from the st
javaAIFind
- 用java实现游戏中AI寻路算法,让初学者能够了解AI寻路到底是怎么回事。-Implementation with java games AI pathfinding algorithm so that beginners can understand how AI find its way in the end is going.
walk
- actionscr ipt 3.0 2D 游戏中的A* 寻路算法实例代码.-as 3.0 A* find path
dij
- A*寻路算法 FLASH 编写 只是简单的功能 不适合高级别的人来阅读 适合初学者-A* SERCH ROAD
www
- A星寻路算法,AS3 的 大家可以研究下-A Star pathfinding algorithm, AS3 in the next we can study
astart
- 游戏中常常需要用的寻找路径的需求,其中以a星算法为例,文件中的是A星寻路的主要的AS3.0的代码-Games often need to find the path of demand, of which a star algorithm example, the file is A star pathfinding code in the main AS3.0
AStar
- 包含了A*搜索算法的源码和运行程序,运行速度快 A* 搜索算法 A* 寻路算法 游戏算法 源码-A* search algorithm source code and the program
A-STAR
- A星寻路算法分析小程序,把游戏中的某个角色放在一个网格环境中,并给定一个目标点和一些障碍物,如何让角色快速“绕过障碍物”找出通往目标点的路径。-A Star pathfinding algorithm analysis procedures, a role in the game on a grid environment, and given a target point and a number of obstacles, how to identify the role quickly a
TestAStar
- 一个Flash版的AStar寻路算法,二维地图简单寻路-A Flash version of the AStar pathfinding algorithm, a simple two-dimensional map pathfinding
AstarPath
- 在50X50的棋盘上演示A*算法,可以自动形成随机障碍。寻路结束后可以显示所搜过的范围-50X50 chessboard in the A* algorithm demo
Astar
- A星寻路算法。FlashDevelop开发环境.用曼哈顿启发函数-A Star pathfinding algorithm. FlashDevelop development environment with Manhattan heuristic function
A-Star
- A*算法,既是八向寻路算法,不是最优的,但和很快捷。 flash演示代码。-A* algorithm, both eight-routing algorithm is not optimal, but and very fast. flash demo code.
Bob
- 迷宫寻路程序,利用遗传算法,实现的帮助bob回家-Maze pathfinding program, using the genetic algorithm, help Bob to go home
astar
- as3的a星寻路源码,有关于各种算法的界面-as3 a*
FindPath
- 使用A*算法在Android端实现最短寻路,此例是一个简单的A*算法Demo。-Using A* algorithm in the Android-side to achieve the shortest path finding, in this case is a simple A* algorithm Demo.
htmlfilesimple
- 客户端Astar寻路算法,和场景移动,角色移动。。。。。。(The client Astar pathfinding algorithm, and scene move, role move.....)