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peng
- 一个不错的JAVA程序,实现一个球在平面内碰撞的功能。
JAVABall
- 一个碰撞球的小程序-a small ball collision procedures
Ball
- 1、 设计并编程实现弹球程序:用户能通过菜单或者按钮新增一小球,该小球将从随机的位置出现,并具有随机颜色,随机速度以及随机的运动方向,小球沿初始方向匀速运动,当碰到窗口边缘时,小球将依据受力原理改变运动方向(可简化考虑,受力只改变小球的运动方向,小球仍按照初始速度匀速运动,且不考虑小球之间的碰撞)。-1, designed and programmed Pinball program: the user through the menu or button to add a small ball
Playball
- 弹球游戏主要实现碰撞效果,鼠标控制和键盘控制。-Pinball main achievement of the collision effects, mouse control and keyboard control.
bouncingball
- 一个碰撞球的模拟程序。适合JAVA 界面基础教学。-Simulation of a collision the ball. JAVA interface for elementary instruction.
bouncingball
- 弹球小游戏,附有背景,碰撞声音,可调节速度,小球颜色可变,制作成applet,方便运行-Pinball game, with the background, collision sounds, adjustable speed, ball color variable, made into applet, easy operation
Danzhu
- 设计并编程实现弹球程序:用户能通过菜单或者按钮新增一小球,该小球将从随机的位置出现,并具有随机颜色,随机速度以及随机的运动方向,小球沿初始方向匀速运动,当碰到窗口边缘时,小球将依据受力原理改变运动方向(可简化考虑,受力只改变小球的运动方向,小球仍按照初始速度匀速运动,且不考虑小球之间的碰撞)。-java-marbles program
tantanqiu
- 用Java做的弹弹球,用的线程,几个不同颜色的球在固定区域来回碰撞,碰到窗口边界改变方向-Java Bouncing Balls do with the thread, several different colored balls back and forth in a fixed area collision and touched the border of the window to change direction
BallGame
- 该游戏有三个等级,即初等、中等、高等。 通过控制弹球的数量和碰撞速度来提高难度。 以街球的数量来计算分数。-The game has three levels, namely primary, secondary and tertiary. The difficulty is increased by controlling the number of pachinko ball and the collision speed. To calculate the fraction of
Ball
- android游戏开发,闪避球小游戏,包含重力感应,画布,碰撞检测相关内容,初学者开发。-android game development, dodge ball game, including the gravity sensor, canvas, collision detection related content, beginners to develop.