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dd
- 基于几何基元的网格变形技术,提出了一种使用几何基元编辑网格曲面的方法。其基本思想是,预先定义一些几何基元,如:点、曲线、球体和立方体,用这些基元作为编辑网格的工具-Based on the geometric primitives grid deformation technology, a geometric primitives used to edit mesh method. The basic idea is that pre-defined number of geometric
Areaandperimeter
- 定义一个点类,在此基础上派生圆类、球类、椭圆类、椭球体、圆柱体, 圆锥体;长方形,正方形,正方体,正方体。要求:计算各类形状的面积,表面积,体积。-Define a point class, on this basis, derived round classes, ball, oval classes, spheroidal, cylinder, cone rectangular, square, cube, cube. Requirements: calculate the area of
GAMBIT1
- 主要介绍了怎样创建三管相贯的几何体。在生成网格之前,对此三管几何体进行了分解,形成四部分:三根单管和位于相贯处的楔形体(八分之一球体)。然后,对这些分体分别运用GAMBIT中的Cooper和Tet Primitive网格化方法进行了网格划分。-Introduces how to create three intersecting geometry. Before generating the grid, this three geometry was decomposed to form fou
matlabThree-dimensiona
- matlab绘制三维图形代码,可以绘制包括球体等三维图形-Matlab rendering of 3D graphics code, can draw including sphere, 3D graphics, very good use.
SphereCollider
- Sphere of MATLAB algorithms-球体之演Sphere of MATLAB algorithms算法的MATLAB
Polygon-subdivision-surfaces
- 这个教程我们用到多边形细分表面,在细分表面上建立锋利的折痕,和焦散效果。我们建立一个多边形球体 (Get>primitive>Poly Mesh>Sphere) -This tutorial we use polygonal subdivision surfaces, establishing sharp creases, and caustic effects on subdivision surfaces. We have established a polygon
11
- 信息可视化基本的操作,关于球体和正方图的基本显示操作。包括球体和正方体绘制、变换及光照模型的理解及实现。-The information visualization basic operation,it s about the sphere and cubic s display.It includes drawing,conversion and illumination module.
Desktop
- 基于MATLAB的三维球体骨料,对于混凝土研究应用方面有重要意义(3D spherical aggregate based on MATLAB)
受内压作用的球体的有限元建模与分析
- 利用ANSYS软件实现对受压内作用的球体的建模和仿真应力等分析(ANSYS software is used to analyze the modeling and simulation stress of the sphere in which the pressure is subjected to pressure)