搜索资源列表
FPS
- 如何控制游戏中的FPS -how to control the game FPS how to control the game FPS
lovehui
- 俄罗斯方块.............用方向键控制游戏的全过程-... ... . Russian box with key control the entire process of the game ...
NDS_Specifications
- 工程技术文档:NDS游戏机系统描述文档(英文版),包括NDS内存地址、中断、LCD控制、卡读写等全套描述,非常详细!-Engineering and technical documents: NDS game system described in the document (in English), including the NDS memory address, interrupt, LCD control, card reader etc. described in great deta
3D
- 3D手机游戏开发教学 编写一个继承于Canvas类的子类,并且实现Runnable接口,在run方法中绘制屏幕中一个小方块,通过游戏动作键(上下左右)控制方块的移动-3D mobile phone game developers to prepare a succession of teaching in the Canvas sub-class category, and the realization of Runnable interface, in the run method of d
Huaronggame
- 我国传统游戏,华容道游戏,通过上下箭头控制棋子的走向,直到曹操走出华容道,游戏结束。-Chinese traditional games, Huarong game piece through the upper and lower control the direction of the arrow until Cao Cao out of Huarong, the end game.
tetris
- Our project is to design and implement a Tetris game by using FPGA. Tetris a puzzle game that uses 4 square blocks joining edge to edge to form various combinations of shapes. There are 7 unique shapes. The shapes are controlled with the arrow keys f
TypingGame
- 打字游戏设计 采用DOS功能调用(INT21H)中的AH=2CH得到系统时间,系统时间除模26得随机数,在此基础上加上基准字母,就可以得到随机字母。再利用BIOS功能调用中的INT10H AH=02H、06H、09H、0AH就可以控制字母的下降及判断字母的正确与否。利用8253的方式2进行计时和8259A中断就可以控制每10分钟打印,而打印则采用并行接口芯片8255A与中断芯片8259A以中断方式打印。-Typing game design using DOS function calls
CBuilder-JoyStick
- 在CBuilder中如何控制游戏手柄,对手柄编程-How to control the game in the CBuilder handle, to handle programming
ENTITY-control-IS
- 这是一个功能控制模块,它通过控制八个灯的亮灭次序得以控制整个游戏的进程-It s about a contorl moden to use it for the entire game
cognitive-radio
- 文章: 基于博弈论的认知无线电功率控制和资源管理技术研究-Posts: cognitive game theory-based power control and radio resource management research
power-control-research
- 采用博弈论对认知无线电中的分布式动态频率选择和功率分配策略进行建模分析,通过建立合作来协调认知节点间的行为,从而提高分布式决策算法的性能。-Game Theory Modeling and Analysis of Distributed Dynamic Frequency Selection in cognitive radio and power allocation strategy to coordinate, through the establishment of cooperatio
Shoot
- vc++游戏开发实例,游戏为射击类,开发平台使用到MFC,有声音,采用鼠标控制-vc++ game development examples, game shooting, the development platform used in the MFC, there are sound, using the mouse control
CC1110_TCS
- 用CC1110来控制的一个贪吃蛇的小游戏,按键来控制-CC1110 to control one Snake game, key to control
dice-game
- dice game in vhdl program, perform in hex and control by switch in kit FPGA alterna De1
FPGA-motion
- 基于FPGA的体感游戏机,体感游戏是一种基于人的动作去隔空控制游戏进行的游戏。-, Somatosensory somatosensory game FPGA-based game is based on the action of the people to go Taking a game to control the game.
01618938
- A Power Control Game Based on Outage Probabilities for Multicell Wireless Data Networks
snake
- 一款贪吃蛇的游戏,15*15,上下左右可同,用方向键控制。-A Snake game, 15* 15, can be up and down about the same, with the arrow keys to control.
Walk
- 自己设计的小游戏,可以生成随机路线,通过键盘控制方块的移动方向-Design their own little game, you can generate random routes through keyboard control box, the direction of movement
utility-based-power-control-with
- 利用博弈论的方法研究功率控制问题,文章中我不理解之处是没有得到功率的表达式 怎么有的仿真结果-A game theoretic model with pricing for power control considering square, triangular and hexagonal deployment schemes for VMIMO WSN have been analysed in this paper
agc
- it is a code for a game control