搜索资源列表
OpenGL-based3D_sky_simulation
- 基于OpenGL的3D天空仿真 pdf论文-OpenGL-based 3D sky simulation pdf papers
Diamondsquadrilateralalgorithm
- 钻石-四边形算法 用于分形生成地形和天空纹理-Diamonds- quadrilateral algorithm for generating fractal terrain and sky texture
tiankongling
- 3d里面天空顶的设置与实现,用c++的,directx-3 d inside the sky dome setting and implementation in c++, directx
DR2OTRP27Tr
- 狐狸的下載 請大家支持 我想要下載音樂 天空之城的-The fox download please everyone support I want to download music Sky City
tiankongzhicheng
- 用Matlab编写的天空之城,分享给大家-Matlab prepared Laputa, share them to you
complex-background
- 随着红外成像技术的发展,红外小目标检测在军事领域有越来越重要的应用。以此为背景,研究了天空、海面、大地等各种背景下红外视频中弱小目标的检测问题。 -With the development of infrared technology,dim small targets detection play a more and more important part in the military. The problem of dim small targets detecting in
ayEnv
- 根据osg提取的一个天气实现库,具备天空太阳等元素- osg have sun sky elements
Optimized-contrast-enhancement
- 优化的对比度增强算法用于有雾图像的清晰化处理(算法效果是我目前看到最为稳定的,且对天空具有天然的免疫力)。-Optimization of contrast enhancement algorithm for management-level fog images processing (algorithm effect is I now see the most stable, and has a natural immunity to the sky).