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research
- The robot path planning problem is a very challenging problem in robotics. The main goal of this problem is to construct a collision-free path from a starting position to an end or destination position. However, this navigation problem includes s
20082101056
- 这是一个陨石撞飞机的平面游戏:陨石不断向下落,飞机通过上下左右移动以躲避陨石。找出位图处理、定时器、碰撞检测函数。完善该程序。-This is a meteorite hit the aircraft, the plane game: meteorite to keep the whereabouts of the plane up and down and move around to escape through the meteorite. To find the bitmap handl
VB-PM
- POWERMILL软件二次开发关于编程自动检测碰撞的原码-POWERMILL software secondary development of the original code programming automatically detect collision
unity
- unity引擎常用的,碰撞检测,之类代码,-unity common code, collision detection
RFID
- :提出一种基于独立成分分析(ICA)和位隙动态分组技术的超高频(UHF)射频识别(RFID)多标签防碰撞算法。利用ICA 算法实现多目标的同时识别,利用动态位隙标签分组保证阅读器同时读取的标签数少于或等 于其天线数,从而使ICA 工作于非欠定状态-A novel ultra high frequency (UHF) radio frequency identification(RFID)anti-collision algorithm based on independent compo
AndroidGames
- 4-10(可视区域) 4-11-1(Animation动画) 4-11-2-1(动态位图) 4-11-2-2(帧动画) 4-11-2-3(剪切图动画) 4-13(操作游戏主角) 4-14-1(矩形碰撞) 4-14-2(圆形碰撞) 4-14-4(多矩形碰撞) 4-14-5(Region碰撞检测) 4-15-1(MediaPlayer音乐) 4-15-2(SoundPool音效) 4-16-1(游戏保存之SharedPreference) 4
multirfid
- 提出两种基于盲源分离方法的标签防碰撞算法,解决标签密集的多天线RFID 系统中的标签碰撞问题。在一个确定的 时隙内, 当发射反向反馈信号的标签数目不超过阅读器天线的数目时, 这些标签可以通过盲源分离算法被阅读器成功识 别;信号,直到所有标签被成功识别出来。仿真结果表明,新算法能使得RFID 系统获得更加高效的吞吐率,能比基于ALOHA 的标签防碰撞算法具有更小的时耗,尤其是当标签数目较大时更加显著。-two tag anti-collision algorithms based on
A-RFID-Anti-Collision-Algorithm-Based-on
- a new articl about anticollision algorithms in rfid
dynamic-frame-slotted-aloha
- 这个是关于RFID的经典的文章,阐述了RFID中防碰撞算法DFSA的基本原理。-This is about the classic RFID article, which describes the basic principles of RFID anti-collision algorithm in the DFSA.