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3D
- 3D手机游戏开发教学 编写一个继承于Canvas类的子类,并且实现Runnable接口,在run方法中绘制屏幕中一个小方块,通过游戏动作键(上下左右)控制方块的移动-3D mobile phone game developers to prepare a succession of teaching in the Canvas sub-class category, and the realization of Runnable interface, in the run method of d
CBuilder-JoyStick
- 在CBuilder中如何控制游戏手柄,对手柄编程-How to control the game in the CBuilder handle, to handle programming
cognitive-radio
- 文章: 基于博弈论的认知无线电功率控制和资源管理技术研究-Posts: cognitive game theory-based power control and radio resource management research
power-control-research
- 采用博弈论对认知无线电中的分布式动态频率选择和功率分配策略进行建模分析,通过建立合作来协调认知节点间的行为,从而提高分布式决策算法的性能。-Game Theory Modeling and Analysis of Distributed Dynamic Frequency Selection in cognitive radio and power allocation strategy to coordinate, through the establishment of cooperatio
CC1110_TCS
- 用CC1110来控制的一个贪吃蛇的小游戏,按键来控制-CC1110 to control one Snake game, key to control
TanChiShe
- JAVA课程设计之贪吃蛇,贪吃蛇的基本玩法,即可以用上、下、左、右键控制游戏区蛇的运动方向,使之向着食物方向运动,并吞吃食物使身体增长;调节蛇的运行速度即用户可以调节蛇的运动速度来选择不同的难度;选择困难程度关卡即游戏分多个难度级别;积分排行功能会记录玩家所玩游戏中得分最高的人,以此来对玩家的成绩给予肯定。-Snake' s JAVA course design, basic play Snake, that can be used for up, down, left and right
06030750
- Distributed Beam-Forming and Power Control in Multi-Relay Underlay Cognitive Radio Networks: A Game-Theoretical Approach
cr
- Nash-based Power Control Game for Green Communications via Cognitive Radio Networks
bf1
- Nash-based Power Control Game for Green Communications via Cognitive Radio Networks