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NetworkusingJAVA
- 本文阐述了使用JAVA编程语言对基于客户/服务器模式的应用编写网络通信程序,讨论了SOCKET机制、输入输出流以及程序实现代码。-This paper describes the use of JAVA programming language based on client/server application procedures for the preparation of network communication, discussion SOCKET mechanism, input
socket
- 要求做到在一台计算机上实现两个程序的通信,以及在两台计算机上实现两个应用程序的通信,对于学生所使用的程序开发环境不限。-Requires a computer to do two procedures to achieve the communication, as well as two computers on two applications to achieve communication, the process used for student development environ
cSharp-socket-mutiport-programming(1)
- 本文讲下C#使用socket实现多端口通信,挺不错哦,一起看下吧。 基本思路是: 1》服务端监听(用一个公用的端口接收连接的请求如:6666)。 2》客户机请求连接端口为6666 3》服务器接受请求然后再监听一个新的端口,再把这个端口发送给客户机。 4》客户机接到发来的端口,再重新连接服务器此端口。 5》服务器保存每一个连接的客户机。 -This article about C# using the socket und
Http-and-Socket-difference
- 主要介绍了http协议和socket通信机制的区别,对学习socket的学生能加深对其机制的理解。-Focuses on the http protocol and the difference between socket communication mechanism, to learn its socket students to deepen understanding of the mechanisms.
communicatoon-based-on-SOCKET
- 基于IP传感器的监控软件能够对分布在网络上的作为独立节点的传感器进行数据采集、校准等操作,而在监控软件开发中,首先就要解决网络通信问题。本文以搭载了Linux操作系统的IP传感器(ARM核)作为下位机,在其上编程实现Socket通信的服务器端,提供Socket客户端的并发访问。以装有Windows的计算机作为上位机,在其 上编程实现Socket通信的客户端,实现对Socket服务器端的访问,解决了IP传感器网络监控平台的通信问题。 -The monitoring software based o
Unity-and-Java-communication
- Unity3D与Java之间进行socket通信-The socket communication between Unity3D and Java
Socket-programming-
- Socket 编程,一个服务器,多个客户端,互相通信-Socket programming a server and multiple clients, to communicate with each other
unixprogramer
- 网络编程即编写通过计算机网络与其他程序进行通信的这类程序,相互通信的程序中一方称为客户程序,一方称为服务器程序,我们使用应用程序编程接口API来进行网络程序的编写,主要以两种方式来介绍UNIX下的SOCKET编程技术-Network programming that is written to communicate through a computer network and other programs such procedures, the party known as the clie
UDP_Trans
- 网络通信,介绍基于TCP/IP协议下的UDP数据包的传递方法。-socket upd,in vb how to use udp protocal to transmate infomation by tcp/ip.this is a txt file write by dl.
socket--programming
- socket编程实现客户机与服务器间的通信-socket programming for communication between the client and the server
CSharp_Socket_programming-
- C# Socket编程 同步以及异步通信 -C# Socket
socket_source_code
- 本文档使用套接字socket进行网络通信编程,同时进行TCP和UDP两种方式详解。-Source codes of SOCKET.
conversational-communication
- 基于会话套接字的通信程序的框架,实现会话通信的Winsock函数使用方法-Based on the framework of the communication program based on the conversation socket, Winsock function to achieve the use of conversational communication
the-communication-program
- 基于数据报套接字的通信程序的框架,实现数据报通信的Winsock函数使用方法-The framework of the communication program based on the data reported socket, and the method of using the Winsock function to realize the data communication
The-video-communication-system
- 视频通信系统,(1) 利用SOCKET实现网络(视频)数据的接收和发送; (2) 学习掌握通信协议的自定义方法; (3) 利用SOCKET和自定义协议实现简单的视频通信系统。 (4) 添加文字传输功能。 -The video communication system, (1) network using SOCKET (video) receiving and transmitting data (2) learning to master the methods of c
Socket
- 主要是对网络通信中用到的套接字socket的用法讲解,可以实现服务器端与客户端实时通信-Mainly used in network traffic socket socket usage to explain, you can achieve real-time server and client communications