搜索资源列表
graphicDemo
- 一个简单的图形演示系统,包括多边形的填充,多点插值 (逼近) 的Hermite曲线、Bezier曲线及B样条曲线平面中的凸壳算法-a simple graphic display systems, including polygon filling, Multi-point interpolation (approximate) Hermite curve, Bezier curves and B-spline curves of convex hull algorithms, etc.
circle-line
- 对图像的边缘点使用最小二乘法进行圆弧拟合,对图像轮廓进行多边形逼近,算法实用快速,可靠-The edges of the image point arc fitting using least squares method, the image contour polygon approximation algorithm practical fast, reliable
Polygon_Circle
- 利用C#实现多边形逼近圆算法,运行时候可以根据需要输入最大允许误差。-Polygonal approximation using C# to achieve a round algorithm, running time can enter the maximum permissible error.
Nelder0
- 二维空间中的多边形逼近算法 确定三个顶点a,b,c并且其函数值按从小到大排列- Two-dimensional space of polygons in the approximation algorithm
Sample_1
- 直线的DDA算法 中点算法 圆的中点算法 多边形逼近算法 的实现-DDA algorithm midpoint algorithm round the midpoint of the straight line algorithm for polygon approximation algorithm to achieve
ServerBroadcast
- 智能视频监控领域中的多边形逼近算法,用于对轮廓提取进行多边形逼近-Intelligent video surveillance polygon approximation algorithm for contour extraction polygon approximation
Nelder0.m、Opt_Nelder.m
- 算法程序分Nelder0.m和Opt-Nelder.m其中子程序Nelder0.m用于二维空间上的多边形最优化逼近.对于大于2维的情形,可以通过若干次二维迭代计算求出最优值.Opt-Nelder.m可求解若干维变量的最优化问题(The algorithm of Nelder0.m procedure and Opt-Nelder.m which is used for subroutine Nelder0.m approximation polygon optimization of two-d
Circle
- 多边形逼近圆算法,已知误差和半径,逼近圆,注意多边形边数要大于3。(Polygonal approximation circle algorithm)