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barsky
- OpenGl中的二维裁剪算法,实现直线段相对于给定窗口的裁减,主要采用梁友栋-barsky算法,-OpenGl the two-dimensional cutting algorithm, and of the linear phase for a given window of the reduction, used mainly friends of Liang Dong-barsky algorithm,
LiangBarsky
- 梁友栋-Barsky裁剪算法,Cyrus和Beck用参数化方法提出了比Cohen-Sutherland更有效的算法。后来梁友栋和Barsky独立地提出了更快的参数化线段裁剪算法,也称为Liany-Barsky(LB)算法。
pic
- 源码简介: 这是我上图形学实验课时写的程序,实现了以下功能: 第一次作业:(第一课时) 要求:用Bresenham算法画出一个多边形,然后用扫描线填充 第二次作业:(第二课时) 要求:二维空间变换 第三次作业:(第三、四课时) 要求:三维空间变换及投影 第四次作业:(第五,六课时) 要求:Cohen_Sutherland裁剪,梁友栋-Barsky裁剪,裁剪开窗算法,多边形裁剪。 第五次作业:(第七,八课时) 要求:Hermite曲线,Bezier曲线(
erweicaijian.rar
- 实现鼠标点击绘制出矩形和直线,然后用梁友栋算法进行的二维图形裁剪,The realization of a mouse click rectangle and draw a straight line, and then You-Xin Liang Dong algorithm using two-dimensional graphics cutting
LiangYouDong-Barsky-Clip-Algorithm
- 梁友栋直线裁剪算法,计算机图形学的裁剪算法之一。-Liang Youdong linear cutting algorithm, computer graphics one of the cutting algorithm.
liang
- 经典的梁友栋——baskey裁剪算法,线段裁剪,简洁方便-Classic Liang Dong- baskey cutting algorithm, the line cutting, simple and convenient
liangyoud
- 该程序在C环境下运行,实现了梁友栋-Barsky 线段裁剪算法。-This process is running at the c circumstance,and it accomplished the youdongliang-Barsky clipping algorithm of line .
lyd
- 这是一个计算机图形学中关于梁友栋算法实现的程序-This is a computer graphics on the friends of Liang Dong algorithm procedures
liangyoudong
- 在VC++环境下实现实现梁友栋裁剪算法,-You-Xin Liang Dong cutting algorithm to achieve
Barsky
- 二维裁剪 梁友栋-Barsky算法 用c语言写的-Building two-dimensional cut-You-Xin Liang-Barsky algorithm written using c language
barsky
- 梁友栋算法,矩形裁剪直线 按1鼠标画直线,按2鼠标画矩形,并且矩形会裁剪直线-Liang Dong algorithm, a rectangular cut a straight line drawn by a mouse line, according to two mouse draw a rectangle, and the rectangle will be cut a straight line
cut
- 在定义了窗口之后,我们只需将窗口内的图形显示出来,对于窗口之外的图形我们是不关心的。因此,必须将窗口外的图形裁剪下去。在本资料中,实现如下对直线段进行裁剪的算法:Cohen-Sutherland算法、中点分割算法、梁友栋-Barsky算法,并且利用Sutherland-Hodgman算法实现对多边形的裁剪,最后,实现当裁剪域是任意凸多边形时的裁剪算法。-In the definition of the window, we simply window graphics are displayed
cutout
- 在定义了窗口之后,我们只需将窗口内的图形显示出来,对于窗口之外的图形我们是不关心的。因此,必须将窗口外的图形裁剪下去。在本资料中,实现如下对直线段进行裁剪的算法:Cohen-Sutherland算法、中点分割算法、梁友栋-Barsky算法,并且利用Sutherland-Hodgman算法实现对多边形的裁剪,最后,实现当裁剪域是任意凸多边形时的裁剪算法。-In the definition of the window, we simply window graphics are displayed
line-clipping
- OpenGL实现的直线裁剪算法,比较简单,梁友栋Barsky裁剪算法-OpenGL, cutting a straight line algorithms is relatively simple, Liang Youdong Barsky clipping algorithm
CGPainter
- 一个二维裁剪算法-用梁友栋-barsky算法实现直线段相对于给定窗口的裁剪-A two-dimensional cutting algorithm- with Liangyou Dong-barsky algorithm relative to a given straight line cut the window
TextWGL
- 梁友栋-Barsky裁剪算法,算法的基本思想:当要裁剪的线段是P0P1, P0P1和窗口边界交于A,B,C,D四点。从A,B和P0三点中找出最靠近的P1的点,从C,D和P1中找出最靠近P0的点。-Liangyou Dong-Barsky clipping algorithm, the algorithm' s basic idea: When you want to cut the line is P0P1, P0P1 and window borders intersect at A,
Liangyou-Dong-Barsky-line
- 在Windows环境下用visual C++实现梁友栋-Barsky直线裁剪算法的编程-In the Windows environment using visual C++ implementation Liangyou Dong-Barsky line clipping algorithm programming
Clip
- 计算机图形学,vc,用两种算法实现直线的裁剪,分别是Cohen-Sutherland和梁友栋-Barsky-Computer graphics, vc, straight cut with two algorithms, Cohen-Sutherland and Liang Dong-Barsky
LiangYouDong-Barsky
- 实验内容:利用梁友栋算法(参数化线段裁剪算法)或编码裁剪算法变成实现对直线段或者任一图形的裁剪。有完整可运行的源代码,还有对应的实验报告。-Experiment: LIANG You algorithms (parametric Line Clipping Algorithm) or coding clipping algorithm into a cut on the straight line segments or any graphics. The complete source cod
算法实现
- Cyrus和Beck用参数化方法提出了比Cohen-Sutherland更有效的算法。后来梁友栋和Barsky独立地提出了更快的参数化线段裁剪算法,也称为Liany-Barsky(LB)算法。(Cyrus Beck Cohen-Sutherland Barsky Liany-Barsky Cyrus Beck Cohen-Sutherland Barsky Liany-Barsky)