搜索资源列表
ParticleSim
- 模拟火焰生成,利用了粒子系统的思想,通过改变菜单中的纹理图片,还可以观察不同效果,另外,还能模拟烟花场景-simulated flame generated, using the particle system of thinking by changing menu of texture images, one can observe different effects, in addition to scenes can simulate fireworks
paticles
- 基于粒子系统,,使用OPENGL在VC++编程环境下绘制得烟花程序-based on particle system, and the use of OpenGL in VC Programming Environment mapping procedures in fireworks
ch21Code
- 一个用java写的关于粒子系统的小程序,模拟烟花点燃到消失的过程-java with a write on the small particle system procedures, simulating fireworks lit the process of disappearing
ParTest
- 粒子系统实现流水,烟花,等现象,暂时有点小毛病,修改后可以实现-particle flow systems, fireworks, etc., temporarily a little fault, can be modified to achieve
DirectX-lizi
- 用DIRECTX的粒子系统开发的一个烟花效果的程序.
FireworkSystem
- 粒子系统做的烟花
lizi
- 粒子系统, 包含雪花粒子, 烟花粒子, 电子枪的粒子
yanhua
- 用openGL编写的一个关于烟花的程序,是粒子系统的典型代表。适合于初学者。每行代码都有注析,可读性强。
particle
- 实现了一个画面绚丽的粒子系统,相关的烟花效果等可作为参考
fireworks
- 粒子系统烟花,使用柔化模拟烟花炸开后的烟
MYFIREWORK
- 对粒子系统应用的编程,在黑色背景下实现烟花绽放的模拟.
MYFIREWORK
- 这是一个模拟放焰火烟花的demo,包含了粒子系统的基本实现,关键是烟花的参数设置很好,效果不错
ParticleDemo
- 粒子系统实现 各种效果 火焰 烟雾 烟花等
OpenGL的烟花粒子系统
- 烟花粒子系统初步实现
ParticlesGS.rar
- direct3d烟花模拟 基于direct3d10接口的粒子系统的应用,Direct3D fireworks simulation direct3d10 interface based on the application of particle system
OpenGL实现粒子系统源代码
- OpenGL源代码,用来实现粒子系统,通过设置粒子的透明度随时间变化而衰减,从而得到粒子的烟花效果-OpenGL source code, which is used to realize particle system, through the set the transparency of the particles changes with time and attenuation, and get a particle effect of fireworks
ParticleDemo
- 该代码是基于MFC的烟花粒子系统,代码中的地形没有贴图显得不够完善,读者可以在阅读的时候按照自己的喜好添加纹理贴图-The code is a fireworks particle system based on MFC, the code terrain maps it is not perfect, readers can add texture maps according to their own preferences when reading
MYFIREWORK
- openGL以及VC实现的烟花粒子系统。来自《openGL高级编程》一书。-openGL and the realization of the fireworks VC particle system. From " openGL Advanced Programming" book.
3515285
- 基于OpenGL的烟花粒子系统的初步实现-OpenGL
PSystemFire
- 本程序利用粒子系统实现了烟花效果,效果非常好。且代码短小,篮球粒子系统技术的学习。-The program uses a fireworks effect on particle system, the effect is very good. And the code is short, basketball particle system technology studies.