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FireTest(5.18)
- 风场作用下的粒子火焰模拟,采用vc++和opengl技术-wind particles under simulated flame using vc technology and opengl
火焰粒子的实现(OpenGL)
- 一个基于OpenGL的火焰粒子实现源代码,用VC打开运行
泛型粒子系统
- 在各种3D应用中,粒子系统扮演着举足轻重的角色。雨雪的模拟、流水的模拟、火焰的模拟等等都离不开粒子系统。传统的粒子系统的开发很难同时满足各种各样的需要,只能针对特定的应用做特定的开发,有没有什么方法可以开发出适合各种应用的粒子系统呢?这让我们想到了求助C++的Template。
iphone上面的模拟火焰的粒子系统
- iphone上面的模拟火焰的粒子系统,适合学习,iphone above flame particle system simulation for learning
Particle
- VC++6.0下,OpenGL,显示雨,雪,火焰等粒子特效,以及调整视点的功能。-the IDE environment , Visual stdio 6.0 and OPenGL SDK to Show the particle effect,for example snow,rain,flame
D3Dparticlefire
- D3D 粒子系统 火焰效果的讲解(中文),对于想要学会用D3D做出火焰的粒子系统的同学会有帮助-D3D flame particle system effects to explain (in Chinese), who want to learn how to use D3D to make flame particle system will help students
particle
- 火焰粒子效果,用C#代码编写的,供大家学习-Flame particle effects, with C# Code prepared for them to learn from
fireworks184_3d
- 一个jsr184的火焰粒子效果,用于J2ME M3G开发,很有启发意义-Jsr184 a flame particle effects for J2ME M3G development, is very instructive
FireTest
- 基于粒子系统编写的火焰模型,效果不是很真,希望大家改进。谢谢下载-Based on the particle system prepared by the flame model, the effect is not very true, hope that we improve. Thank you to download
ps_pointsprites
- 粒子系统实现火焰效果struct CParticle { float m_x //当前x坐标 float m_y //当前y坐标 float m_Angle //方向 float m_Speed //速度 float m_AngleAdjustment //角加速度 float m_Life //生命值 float m_Decay //衰减速度 } -Particle system to achieve the effect of flame s
FireworkSystem
- d3d粒子效果中的火焰效果 d3d粒子效果中的火焰效果
particle-generator
- 一个OpenGL的粒子发生器,此粒子发生器可以生成火焰的粒子效果-An OpenGL particle generator, the generator can generate particles of the particle flame effect
fire
- 基于粒子系统的火焰效果 做的相当的逼真 有利于学习-Particle system based on the effect of the flame of life quite so conducive to learning
vc44993221460
- 粒子火焰系统 火焰字 FirePartic-Flame flame particle system, the word FirePartic
17869350fire_boy37
- 粒子火焰 FirePartice 经典的blur算法的应用-Classic flame FirePartice particles blur algorithm application
Particle
- 一个关于OpenGL的火焰粒子系统,逼真的-The flame of a particle system on the OpenGL
FireTest(5.17)
- 基于OpenGL的火焰模拟程序。 此程序采用粒子系统制作。-opengl program visual the fire
FireworkSystem
- 许多自然现象是由很多小的小颗粒组成的,它们有相似的行为。(例如,雪花落下,闪烁的火焰,冲出枪管的“子弹”),粒子系统用来模拟这种现象-Many natural phenomena is caused by many small, consisting of small particles, they have similar behavior. (For example, snowflakes fell, flashing flame, out of the barrel of the &quo
Simple Particle System
- 3个简单的粒子系统:火焰粒子系统,雪花粒子系统,激光粒子系统-3 simple particle system: Firework particle system, snow particle system, laser particle system
OpenGL_Particle
- OpenGL粒子火焰模拟(稍作修改,可称为通用的粒子系统编辑器)-OpenGL Particle simulation of the flame (slightly modified, can be called generic particle system editor)