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VC++视频音频开发
- (1)源代码可在VC 6.0或.NET下调试。 (2)调试前需要安装Microsoft DirectX 9.0。 更详细的说明见各章内说明-(1) source code in 6.0 or VC.NET debug. (2) debugging former requires Microsoft DirectX 9.0. A more detailed descr iption of the various chapters of note
基于VC++远程视频监控系统
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\\Program Files\\Microsoft DirectX 9.0 SDK \\Samples\\C++\\DirectShow\\BaseClasses”。-running Windo
基于Directx9.0的远程视频监控系统
- Vc++6.0开发的基于DirectX9.0的远程视频监控系统,包括Server端和Client端.能够实时监控,也支持远程回放.-Vc 6.0 DirectX 9.0-based remote video monitoring system, including the Server and Client-side. Real-time monitoring can also support remote playback.
DirectX.Capture
- 用DirectX实现的视频捕捉和保存程序,平台是.net,语言是C#.-achieved using DirectX video capture and storage procedures, platform yes. Net language is C#.
远程视频监控系统
- 网络视频监控系统!程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\\Program Files\\Microsoft DirectX 9.0 SDK \\Samples\\C++\\DirectShow\\BaseClasses”。
远程视频监控系统原代码
- 本程序可以在Windows 98/2000/XP/2003平台下运行,可在VC6.0或.NET中调试。调试前需要安装Microsoft DirectX 9.0。-this program in the Windows 98/2000/XP/2003 platform operation, or in VC6.0.NET debugging. Debugging the former requires Microsoft DirectX 9.0.
远程视频监控系统最新版本
- 远程视频监控系统最新程序代码,本程序可以在Windows 98/2000/XP/2003平台下运行,可在VC6.0或.NET中调试。调试前需要安装Microsoft DirectX 9.0。-It s the source code of remote video monitor control system. run on windows 98/2000/XP/2003. can be debug under vc++6.0 or .NET. and need Microsoft Direct
具有实时采集连续播放暂停停止的远程视频监控系统
- 本程序可以在Windows 98/2000/XP/2003平台下运行,可在VC6.0或.NET中调试。调试前需要安装Microsoft DirectX 9.0.里面有采集播放暂停停止等功能-this program in the Windows 98/2000/XP/2003 platform operation, or in VC6.0.NET debugging. Debugging the former requires Microsoft DirectX 9.0. There are p
基于directshow的视频捕捉了,录制,压缩
- 这是本人做的基于DirectShow SDK 的视频捕捉显示,录制和编码压缩。。。。。 运行前先安装directX SDK,配置好环境。
使用DirectX实现播放器实例
- 使用Microsoft.DirectX.AudioVideoPlayback.Vedio实现的播放器实例。 文件列表 bin ColorSlider.cs ColorSlider.designer.cs ColorSlider.resx obj player.ico PlayerForm.cs PlayerForm.Designer.cs PlayerForm.resx Program.cs Properties res SharpPlayer.csproj
yuvplayer.rar
- yuv 序列播放器,可播放YUV格式的视频文件 。一个很好的YUV播放器,对于播放器感兴趣的,可做参考,YUV sequence player, can play YUV format video files. YUV a very good player for player interested in the available reference
directshowcap.rar
- directshow 视频捕捉预览,并能拍照片, directx版本9.0a,directshow video capture preview and take pictures, directx version 9.0a
CaptureTest
- 用C#编写的基于DirectX的音频、视频采集程序及源代码。包含完整的.net类库“DirectX.Capture”以及说明文档。-This is a audio and video caputure program which is written using C# and based on DirectX. Includes the full .Net Class Library of "DirectX.Capture" and documentation.
VFW
- 用vc++6.0下directx的directshow可以实现实时视频的捕捉功能-vc++6.0 directshow
DirectX
- C#通过使用DirectX制作的avi视频 播放器-C# through the use of avi video DirectX production
remot_video_monitoring
- 远程视频监控系统源代码,本程序可以在Windows平台下运行,可在VC6.0或.NET中调试。调试前需要安装Microsoft DirectX 9.0。-Remote Video Monitoring System, the program can run under Windows 98/2000/XP/2003 platform can VC6.0 or. NET in debug. Debugging before the need to install Microsoft DirectX
WindowsApplication1
- Visual C#使用Direct X的实现视频播放有以下几点: 1. 掌握在Visual C#引入Dirext X函数库的方法。 2. 设置Direct X视频播放的宿主组件。 3. 基本的播放命令的设置:播放、停止、暂停等。 4.全屏、退出的用法。 .net Framework SDK中并没有包含Direct X SDK,所以必须先下载、安装Direct X SDK。具体的下载地址为:http://download.microsof
Filter-VideoSmartSwitch
- Directx Filter Color Smart Switch 自动格式识别转化,能兼容多种视频格式-Directx Filter Color Smart Switch automatically format to identify transformation, compatible with multiple video formats
microsoft.directx
- 一个DLL文件,Microsoft.DirectX.dll,视频聊天程序可能会用到!-A DLL file, Microsoft.DirectX.dll, video chat program may be used!
远程视频监控系统源代码
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试,调试前请先安装Microsoft DirectX 9.0 SDK。远程视频监控源代码(The program runs on Windows 98/2000/XP/2003 platform, which can be debugged in vc ++ 6.0 or.net. Please install Microsoft DirectX 9.0 SDK before debugging.