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DLSSNBA
- 一种新的基于麦克风阵列的近场声源定位和语音分离算法,它结合双波束二维定位和近场最小方差波束形成技术在阵列近场范围内实现声源定位和语音分离。-based on a microphone array of near-field acoustic source localization and speech separation algorithm, It combines two-beam two-dimensional positioning and near-field minimum vari
ArrayToolbox
- 麦克风阵列工具箱,可用于仿真声源定位、噪声抑制等功能。
sound_location
- 实现声源定位功能,利用两个麦克风的语音数据获得原始声源的位置!-Achieve sound localization function, using two microphones for voice access to the original source data location!
Beamformingformovingsourcespeechenhancement
- 争对移动声源采用波束形成进行语音增强,提出一种约束子带波束形成算法。其波束形成器基于一个软约束,其目的是要使波束指向特定的区域即声源方向。而其核心在于首先要进行声源定位,获得尽量准确的方位信息,然后构造软约束条件,用于波束形成。且在此过程中不断跟踪声源的移动情况。在构造的约束条件中,需要知道声源的二维信息,即与麦克风阵列的距离和方向角,“软”体现在对距离和方向角的确定都是在一定范围内的,有待进一步更正。-Between the mobile sound source using beamform
Soundsourcelocalizationforobotauditorysystemusingt
- 基于互相关函数,采用求和广义互相关函数(summed-GCC)法用于机器人系统平台。由于采用不同的映射函数(mapping functions),GCC法在该平台下,只需三个麦克风即可进行三维定位,突破了基于TDOA法进行三维声源定位最少需4个麦克风的限制-Based on cross-correlation function, using generalized cross-correlation function sum (summed-GCC) method for the robot s
Anapplicationsystemofprobabilisticsoundsourcelocal
- 结合马尔可夫过程,提出一种概率论的声源定位算法,并给出了基于DSP的机器人实现。其中声源定位部分采用三个麦克风呈三角形放置,为减小由于噪声等引起的TDOA估计误差,采用马尔可夫过程计算时延,这样计算的时延会更可靠。该方案中的声源定位也属于一维定位,即只需知道声源的方向角-Combination of Markov process, a probability theory of sound source location algorithm, and give the robot based o
Microphone_Array_Signal_Processing_Springer-2008-0
- 麦克风整列声源定位.2008年spring出的很好-A book for acoustic source localization with microphone array .
MUSIC
- 基于麦克风阵列的声源定位一维music算法源代码-Based on the microphone array beamformer one-dimensional music algorithm source code
SHENGYUANDINGWEI
- 关于声源定位算法的相关论文,关于麦克风声源阵列算法的论文-Sound source localization algorithm on the relevant papers
lunwen
- 基于麦克风阵列的声源定位,四元十字阵的matlab仿真-Microphone array based sound localization, four-element Array of matlab simulation
imsq
- 麦克风阵列声源定位迟延估计算法,实现麦克风阵列的声源定位,可以和别的算法进行比较,得出最优算法-Microphone array sound source localization delay estimation algorithm, the microphone array sound source localization, can be compared with other algorithms, the optimal algorithm
source-localization
- 本文介绍了基于麦克风阵列的声源定位算法,给初学者有很大的帮助-This article describes the microphone array based sound source localization algorithm, a great help for beginners
3D-sound-localization
- 四个麦克风基础上的三维声源定位。留着备用-Four microphones on the basis of three-dimensional sound source localization.
dengbiansanjiaoxing-microphone-array
- 程序描述的是等边三角形麦克风阵列语音增强的程序,采用的是延时求和波束形成的方法,同时实现了声源定位功能。-Procedure is described in an equilateral triangle microphone array speech enhancement procedure, using the delay sum beamforming method, while achieving a sound source localization capabilities.
ESPRIT1
- 用于麦克风阵列声源定位的经典旋转因子不变算法。ESPRIT.-Microphone array for sound source localization algorithm classic twiddle factor unchanged. ESPRIT.
麦克风声音定位
- 基于时延的麦克风声源定位,能准确定位声音的方向,角度。(Microphone source location based on time delay.)
声源定位
- 声源定位是依据声音信号到达各个麦克风的时延来判定声源的位置(Sound source localization is based on the time delay of sound signals arriving at each microphone to determine the location of sound sources.)
43680539Capom
- 使用麦克风阵列的声源定位和跟踪已成为室内声学,电话会议系统和声音产生对象的跟踪的关注焦点。估计源定位的当前方法取决于麦克风对之间的传统时间延迟估计技术,然而,忽略环境噪声,来自周围的反射和封闭空间中的混响。在本研究中,设计并开发了基于3D麦克风阵列的声源定位器和跟踪器(ASLT),用于实时源检测和定位。(Acoustic source localization and tracking using microphone arrays has become a focus of interest
107215772TLSSC-master
- 一个基于麦克风阵列SRP-PHAT算法的二级空间快速声源定位,含模拟环境。(A two-stage spatial fast sound source localization method based on SRP-PHAT algorithm of microphone array is proposed, which includes simulation environment.)
voice
- 利用麦克风进行声源定位,主控为STM32F103(Use microphone to locate sound source)