搜索资源列表
2dmusic
- 远场2D 解相干 music算法 均匀圆阵-far field coherent music 2D solution algorithm uniform circular array
OpenSCAD_src
- Have you ever wondered how a 2D CAD application is designed and implemented? I have, so I decided to sit down and write one. Now implementing a fully functional 2D CAD is a tremendous task for a single person, and not something that can be completed
far
- 用有限元方法求解二维三维电磁场边值问题的C语言源程序之5-Using the finite element method for solving 2D and 3D electromagnetic field boundary value problem of the C language source code of 5
2D-FDTD-TM-RCS
- 这是一个用FDTD算法计算二维金属方柱散射场RCS的matlab程序.采用UPML吸收边界条件和高斯脉冲源激励,对于学习FDTD方法中的激励源加入,近-远场外推,吸收边界设置等很有帮助 -This is a two-dimensional metal with the FDTD algorithm to calculate the scattering RCS of a square cylinder matlab program. UPML absorbing boundary condi
OpenSCAD_src
- OpenS-CAD, a simple 2D CAD application Have you ever wondered how a 2D CAD application is designed and implemented? I have, so I decided to sit down and write one. Now, implementing a fully functional 2D CAD is a tremendous task for a single person
Sams.Beginning.3D.Game.Programming.Dec.2004.eBook-
- There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. Although there a lso quite a few "game development" books on the market, few deal with 3D game development. Those that do are m
Time_domain_NTFF_transformation
- FDD 2D Time domain near to far field transformation
Frquency_domain_NTFF_transformation
- 2D Near to far field transformation in feqency domain
2D_FDTD_scattering
- 2D FDTD realization with Near-to-Far field transformation
Radio_2D_NF_FD
- 自己写的2D FDTD 频域近远场变换程序, MATLAB-The 2D FDTD write your own frequency domain near to far field transformation program, MATLAB
2-_-Basic-Lattice-Boltzmann-(LB)
- Simple, yet simplistic, Lattice Boltzmann (LB) MATLAB implementation. D2H9, BGK, omega = 1, laminar flow in a 2D channel used as benchmark. Requires Image Processing Toolbox. The code is not optimized for memory nor for speed, i.e. not efficient
test_lab
- 基于激光雷达的2D SLAM算法,SLAM算法是目前为止我看到的最简单的一种SLAM算法,效果也非常好-Based on laser radar SLAM 2D algorithm, SLAM algorithm is so far I have seen the most simple SLAM algorithm, the effect is also very good
OpenSCAD_src
- Have you ever wondered how a 2D CAD application is designed and implemented? I have, so I decided to sit down and write one. Now, implementing a fully functional 2D CAD is a tremendous task for a single person, and not something that can be completed
near_far_field_transformation_2D_360
- 该代码将二维平面内辐射TM电磁波的近场转换为远场,接受包裹住辐射源的一个圆上的近场分布,计算远场分布。(This code calculates the radiation far field of 2D TM EM wave from its near field distribution on a circle.)
CoolWind2DgameengineBeta1.1
- 简单好用的,基于DirectX 9.0c(DX9)的VB6游戏引擎——寒风(coolwind)2D游戏引擎。这个是2015年6月为止,最新的beta1.1版。(Simple and easy to use, based on the VB6 DX9 game engine- cold (coolwind) 2D game engine. This is far in June 2015, the latest version beta1.1.)