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3d_terrain
- 发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition don
3d_terrain
- GIS (Geographical Information System) is a computer support system that represents data using maps. It helps people access, display and analyse data that has geographic content and meaning. For those not familiar with GIS, it used to be a niche IT ma
三维地形
- <p><strong>GIS (Geographical Information System) is a computer support system that represents data using maps. It helps people access, display and analyse data that has geographic content and meaning. For those not familiar with GIS, it u
3d_terrain
- 这个程序能够以三维的形式去显示地形,适合从事三维地图的程序员研究。-This procedure can show the form of three-dimensional terrain, suitable for study of three-dimensional map of the programmers.
3D_Terrain
- 3D地形绘制,基于微软框架。但主要代码是一个类,可以拆出来单独用-3D terrain mapping, based on Microsoft frameworks. But the main code is a class, you can split out separately with
3d_terrain
- 发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition don
3D_Terrain
- openGL生成随机3D地形,MFC程序,高程为y坐标-openGL generate random terrain, MFC program