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1下载:
此资料介绍的是:利用OpenGL实现三维地形可
视化,采用Delaunay三角化法得到地形采样点,并用已知数据对三角曲面进行插值加密,生成规则格网(GRID)数据结构的方法,可得到高度真实感的三维地形可视化效果。
-The data presented are: the use of OpenGL for three-dimensional terrain visualization, using Delaunay triangulation method to be terrain
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程序生成TIN三角形,根据2D或者3D的离散点生成,分析-This program generates Triangulated Irregular Network, or TIN from scattered points on two-dimensional plane based on Delaunay s triangulation. This data structure allows data to be displayed as three-dimensional surface,
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This tool is a simplification of the ballpivoting algorithm. It imagines a bella eating a delaunay traignulation in order to extract a manifold surface.
It requires a single parameter: radius of the fretting ball.
Ball Fretting
Given a unif
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Plantra-Trajectory Planning is a software to rebuild surfaces from cloud points, featuring shaded 3D visualization and path planning for robotics paths. It uses Voronoi diagram, Cyrus-Beck clipping, Delaunay triangulation and B-Splines
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delaunay三角化实现三角网格剖分,并能够实现3D显示-delaunay triangulation triangular mesh, and 3D display
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三维折剖面的Delaunay三角剖分算法-Delaunay triangulation algorithm for 3D folded profile
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可以做三维的三角剖分,速度快,效率非常非常高。-is used for 3D Delaunay triangulation
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2下载:
可为3D图形划分四面体网格
可配合tetview进行可视化
可导入abaqus进行计算(partition any 3D geometry into tetrahedrons by employing a form of Delaunay triangulation)
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