搜索资源列表
Audio
- 一个用C写的播放mp3文件的程序。使用了游戏编程的DirectShow技术.现在的游戏大都使用这个技术来播放音乐. 游戏编程还会用到:Direct3D,DirectDraw,DirectMusic,DirectSound,DirectInput等, 我们平时听到的\"DirectX\"就是它们的总称,也是游戏编程必不可少的连接库.
microsoft.directx.directsound.用于音频传播
- 一个用于音频传播的DLL文件:Microsoft.DirectX.DirectSound.dll,用于音频传播。,For audio transmission of a DLL file: Microsoft.DirectX.DirectSound.dll, for the dissemination of audio.
CaptureTest
- 用C#编写的基于DirectX的音频、视频采集程序及源代码。包含完整的.net类库“DirectX.Capture”以及说明文档。-This is a audio and video caputure program which is written using C# and based on DirectX. Includes the full .Net Class Library of "DirectX.Capture" and documentation.
volumemeter_src
- VolumeMeter (Managed DirectX) This project is a live volume meter control for monitoring audio levels from a sound card. It is written entirely in C#, and uses Microsoft s Managed DirectX (June release). You can drag-and-drop the control into any W
35738596PhotoManager
- AC3 格式解码器的源代码,是一个制作DirectX音频解码器的范例。-AC3 format decoder source code, is a production of DirectX audio decoder example.
GameEngine
- 一个在DirectX下开发游戏的游戏引擎,包括视角系统,输入系统,字体系统,材质系统,光效系统,纹理系统,音效系统,顶点渲染都有相应的章节,是个人初写3D游戏的一个好工具。-It s a DirectX game engine, including the perspective system, input system, font system, material system, light system efficiency, texture systems, audio systems,
TcpChatServer
- 基于TCP socket的video/audio chat服务端程序,参考的好例子, 覆盖了socket, directx camera capture, audio play back-TCP socket on the video/audio chat server process, a good example of reference, covering the socket, directx camera capture, audio play back
TcpChatClient
- 基于TCP socket的video/audio chat客户端程序,覆盖了socket, directx camera capture, audio play back-TCP socket on the video/audio chat client, covering the socket, directx camera capture, audio play back
3DSoundwithDirectXAudio
- 基于DirectX的3d sound,随着鼠标移动可以实现声音的立体播放效果
DX-Adudio_Setting-Wizard
- directx use audio device setting
DirectXCapture2
- 一个捕捉视频和音频到AVI文件的.NET类库。 功能特性包括:1.列举硬件。2.音视频设置接口(例如帧率,画面大小)。3.支持音视频解压。4.视频预览。5.支持电视调谐器。6. 支持交叉和音频混合器。7.检索设备的能力。8.查看驱动属性页。9.包含一个msdn风格文档。-A .NET class library for capturing video and audio to AVI files. This article presents a class library for cap
Audio_Video
- 介绍游戏中声音和视频编程的书籍,以directx 9.0 为基础,详细介绍了 direct show 和 direct audio。视频部分中,有如何在3D游戏中播放视频的教程-Describes the game sound and video programming, books, in order to directx 9.0, based on detailed information on direct show and direct audio. Video section, the
IntroductionTo3DGameEngineDesignUsingDirectX9
- This text shows how to develop a complete 3D game engine, write games using C#, DirectX 9, and the .NET Framework, and go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design
DirectX.Capture.chm
- 用于.net平台音视频开发的组件--DirectX.Capture的帮助文档(英文版)-Used. Net platform for the development of audio and video components- DirectX. Capture the help documentation (English)
sound999
- 本程序提供一个CSoundIn类,用于声音输入,根据mic声音输入,在对话框里画出波形,-This procedure provides a CSoundIn class for voice input, according to mic audio input, in the dialog to draw waveforms,
PlayAudio
- windows +vc+DirectX结合开发的游戏声音特效-windows+ vc+ DirectX audio effects with the development of the game
Threads
- windows +vc+DirectX结合开发的游戏声音特效-windows+ vc+ DirectX audio effects with the development of the game
wgefx
- Engine is codenamed wg3dfx and works in an environment DirectX API, which means that it is adaptable to all versions of Windows (from version 2000 to Windows 7). Engine uses Truevision SDK 6.5, and to ensure the proper functioning of Truevision, you
audiovumeter_src
- DirectX.Capture class examples showing how to grab a frame from video and how to make a VU meter for audio
sample_0001
- DirectX audio play sample code