搜索资源列表
Gouraud
- 我用vc实现的Gouraud算法-achieve shading algorithm
fine_cg_src
- 图形着色程序, 进行Gouraud三角形着色-Graphics rendering procedures Gouraud shading triangle
phong
- Gouraud明暗处理的一个简单程序,使用OpenGl和Vc++实现,表面光滑的球体。-Gouraud shading of a simple procedure, the use of OpenGl and Vc++ realization of the spherical surface.
gfxfx2
- More graphics/Game programming sources..GFXFX2. Collection of graphics based sources. Made by Bas van Gaalen. Major topics: 3d rotation, Polygons (triple and quad), Flat-Shading, Gouraud Shading, Texture Mapping, Hidden face removal, Mode-X, Mode-12h
GouraudTest
- Gouraud shading的RGB和CMKY立方体颜色模型。可以看到各种颜色的变化。-Gouraud
engine3d
- This source code demonstrates the techniques used to handle 3D graphics from scratch - without using an API such as OpenGL. The code includes Gouraud and Phong shading, which gives much better quality than flat shading for curved surfaces. Also inclu
Illumination
- 光照模型的完整源码,内含Gouraud和phong两种明暗处理。-Complete source of illumination model, to containing Gouraud and phong two-shading.
illumination-model-
- 熟练掌握光照模型的基本原理,尤其要了解简单光照模型的计算方法,深刻领会Gouraud明暗处理和Phong明暗处理的原理和算法。-Master the basic principles of illumination model, in particular, to understand the simple illumination model calculation, a profound understanding of Gouraud shading and Phong shading p
Sandy3-1-2_src_docs_rev1141
- Sandy3D是由Thomas Pfeiffer于2005年8月创建的基于flash的3d引擎,拥有as2/3/haxe版本,和友好的文档支持与大量官方的教程。由于某些原因,已经于发布了3.1.2版本之后停止了更新。 特性 剔除视锥 高级阴影效果(Phong, Gouraud, CelShading, flat shading) 友好的材质类,支持透明,支持MovieClip Flash player7 - 10的兼容性 可处理多种流行的3D模型格式(C
Colore-Triangle
- 双色呈现三角形,一个阴影与平面着色和其他着色与Gouraud着色。Demontrates顶点颜色和阴影呈现状态-Two- color rendering a triangle, a flat shading and shadows, and other shaded with Gouraud shading. Demontrates the vertex colors and shadows render state