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史莱姆世界(游戏)
- 游戏采用全屏形式,你操纵的是一个小动物史莱姆,通过上,左,右键来控制它的跳起和左右行驶。木箱不断地从上方落下,你必须控制史莱姆把落下来的木箱顶破,否则木箱会落在地上,越积越多,直到满屏,表示你输了,游戏结束。同时在游戏中还会落下炸弹,你不能顶到它,否则会被炸死-game using full-screen format, you manipulation is a small animal sacrifice, on the left and right to control its waist
document
- 硬件: 1. 车体 2. S3C2410A开发板 3. 红外测距传感器 4. 伺服器(舵机) 5. 直流电机 6. 电机驱动板 7. 电源 软件: 1. Linux2.6.14内核,包括:Nand Flash、USB、NET、PWM、ADC等驱动;Yaffs等文件系统。 2. VIVI 3. Busybox1.6 主要目标: 使车体能自主地在平地行驶,能躲避一定高度和大小的障碍物。 -Hardware: 1. Carbody 2
RadialCollided
- VC7.0下写的一个演示射线碰撞的程序,主要是我用作讲课用的,内有天空盒,地面,主角,地面是一个模型,通过射线碰撞,让主角在高度起伏的地面上行走,wasd四个键控制人物移动.本代码用作教学用,注释详细,代码清晰-Under VC7.0 to write a demonstration of collision-ray procedures, mainly because I used for lectures, with the sky box, the ground, the protagon
MyTerrain1
- 网络游戏开发中重要的内容,地面不断移动的三维效果,本代码实现的就时陆地地面三维效果图.-Important to the development of online game content, moving three-dimensional ground effect, the code of the land on the ground when the three-dimensional renderings.
ode-0.11
- ODE是工业级的仿真刚体动力的函数库,如地面车辆等,内建碰撞检测。-A free, industrial quality library for simulating articulated rigid body dynamics- for example ground vehicles, legged creatures, and moving objects in VR environments. It s fast, flexible & robust. Built-in collisio
howto_ball_blank_background
- moving ball in back ground-moving ball in back ground..
Bouncing_Smiley_Face2
- 用matlab写的一个模仿抛物线动作的动画。可以自己设定加速度、启示位置等数值。-The laws for rotation are probably wrong (I made them up actually), but that s not what this file is about. Shown here is a very simple code that creates a nice animation, which can be quickly edited to suit a
5
- 借助小波变换在时频分析上的优点,提取地面运动目标的回波信号特征在目标识别中加以运用-With wavelet transform in time-frequency analysis of the advantages of extracting ground moving target echo signal characteristics to be used in target recognition
Object_Detection_GM
- 基于opencv,对场景背景Gaussian Mixture建模,从而提取前景目标-Moving Target Detection based on back ground modeled as Gassian Mixture
simulativeimplementtionofdetectionandtrackinofgrou
- 在VC环境下,建立机载雷达地面目标检测的软件仿真系统辅助机载雷达调试的方法,实现了机载雷达对地面慢动目标检测的软件仿真。-In the VC environment, establish the ground for airborne radar target detection simulation system software debugging supporting method of airborne radar, airborne radar to achieve a slow mo
direct-data-domain-method-for-ground-moving-ta
- 一种有效的直接数据域地面动目标检测方法An effective direct data domain method for ground moving target detection-An effective direct data domain method for ground moving target detection
Keystone-Transfor
- Keystone Transform in ground moving target detection,it s very useful new comer-Keystone Transform in ground moving target detection
Move
- DirectX实现球体随地面起伏移动,有键盘响应和光照等渲染效果-DirectX implementation moving ball with undulating ground, with the keyboard response and illumination rendering
datafilter
- 滤波代码,通过虚拟的动态窗口迭代过滤,剔除地物保留地表信息。-filter code,keep the ground information through a virture moving window.
TestTrace
- 关于地面运动目标跟踪的界面设计,包括识别定位跟踪等模块-Ground moving target tracking interface design, including identification and location tracking module..
paper1007
- 利用样本协方差矩阵特征值分解实现双通道SAR动目标检测.pdf-Dual Channels SAR Ground Moving Target Detection with Eigen-decomposition of the Sample Covariance Matrix
Moving-figures-Test
- 主要是测试角色的不规则地面行走的的一个小的示例!as3的源码!-Walking is primarily to test the role of irregular ground in a small sample! AS3 source code!
missile-target
- Details are given of the missiles hit the ground moving targets and stationary targets matlab program, has a strong reference value
Circular SAR GMTI
- We describe techniques for improving ground moving target indication (GMTI) performance in multi-channel synthetic aperture radar (SAR) systems. Our approach employs a combination of moving reference processing (MRP) to compensate for defocus of movi
A Generalization of DPCA Processing for
- This paper generalizes the well-known displacedphase-center antenna (DPCA) method for efficient ground moving target indication (GMTI) with a two-channel synthetic aperture radar (SAR) to any multichannel SAR/GMTI radars independent of the number of