搜索资源列表
DepthOfField-HLSL
- ati的深度范围例子用高级渲染语言hlsl写的 用的是direct3d api-ati example of the depth range with advanced rendering Shader Model 2.0 language written using the Direct3D api
HLSL初级教程
- HLSL初级教程 C++
Direct3D ShaderX Vertex and Pixel Shader Tips and Tricks_Wolfgang.F
- Wolfgang.F的着色器语言HLSL经典外文教程《Direct3D ShaderX Vertex and Pixel Shader Tips and Tricks》,附PDF教程和第一章部分源码(由于上传大小限制)
HLSL.rar
- 用VC++写的HLSL的入门小程序,学习HLSL者必看。,Using VC++ written in HLSL small entry procedures are a must-see study HLSL.
D3D.rar
- 实现3D游戏中的一些基本功能.例如:摄像机的控制,人物的行走、跳跃,人物与场景的的碰撞,还有一些打怪的基本数据计算,还有一些特效(HLSL)等。,3D games to achieve some of the basic features. For example: camera control, character walking, jumping, the characters and the scene of the collision, there are some basic data
HLSL2zhangwenlihunhe
- HLSL语言实现2张纹理混合和镜面反射,shader语言-HLSL language two texture blending, and specular reflection, shader language
bloom_blur
- 用HLSL写的bloom和blur效果-Written with HLSL bloom and blur effects
shader
- Shader 很详细的shader入门讲解 hlsl讲解 d3d进阶教程-Shader in great detail to explain hlsl explain shader entry d3d Advanced Tutorial
HLSL
- NVIDIA GPU Programming Guide中文版,主要简单介绍HLSL的用法。-NVIDIA GPU Programming Guide Chinese version, the main brief use of HLSL.
CU_Multitexture
- directx+hlsl实现的多层纹理地形绘制 -directx+ hlsl achieve multi-texture terrain rendering
HLSLSelfShadowing
- HLSL语言实现shadow阴影效果的例子,shader语言-HLSL language examples of shadow shadows, shader language
HLSL
- HLSL Effect 程序示例,进行了较为完善的注释说明,供初学者参考。-HLSL Effect sample procedures to carry out a more comprehensive explanatory notes reference for beginners.
HLSL_STUDY
- HLSL的学习,有助于可控固定管线渲染的理解-HLSL learning, help to control the understanding of the fixed rendering pipeline. .
gpgpu_fluid
- HLSL高级着色语言用于渲染3D效果,跟GLSL都是同一类别的工具。-Advanced HLSL shading language for rendering 3D effects
PS MultiTexture
- hlsl示例程序,适合初学者,能够调用纹理,采用c++编写-hlsl sample procedure is suitable for beginners, to call the texture, the use of c++ to prepare
MultiTexture
- Rendering three Texture with DirectX HLSL
DShader
- Direct HLSL Post effect
Tween(HLSL)
- 本代码是基于DirectX可编程流水线,用HLSL语言编写的效果文件实现shader的。程序中模仿了海豚运动,比较逼真。-This code is based on DirectX programmable pipeline, written with HLSL shader effect files to achieve the. Procedures copy the dolphin campaign more realistic.
HLSL
- 本程序主要演示了利用DirectX可编程流水线技术。代码中运用了HLSL语言去建立效果文件从而实现GPU编程。-This procedure demonstrates the use of DirectX main programmable pipeline technology. Code using the HLSL language to build documents in order to achieve effective GPU programming.
HLSL初级教程
- hlsl的简单教程,适合于着色器语言HLSL完全新手(hlsl simple tutorial)