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OpenGL 场景绘制到打印机.zip
- 用MFC 封装OpenGL 可以用两种API:快速绘制和优秀的界面。然而,由于许多打印机驱动器不支持SetPixelFormat() API 函数,这样就不能直接将OpenGL 场景绘制到打印机上。一种广泛使用的技术是先将一个OpenGL 场景绘制到DIB 区,再将它复制到DC以供打印或预览。这个项目演示了这一方法。
opengl游戏编程源码全套
- opengl游戏编程源码全套!!从简单的框架到复杂的地形绘制!还有真实的游戏场景!!完美啊!! 20个opengl实例!可运行!
用opengl做的一个小游戏场景
- 用opengl做的一个小游戏场景
OpenGL.rar
- 该程序详细的现实了整个校园场景,适合校园漫游者参考,里面有粒子特效和光晕效果,The program details the reality of the whole scene on campus, campus roamers suitable reference, there are particle effects and halo effects
Car.rar
- OPENGL 的一个汽车场景模拟,模拟汽车行走场景的移动过程,希望对大家有所帮助,OPENGL scene of a car simulation the movement of vehicles operating in the course of the scene, I hope all of you to help
opengl-fog.rar
- 简单的使用OpenGL生成雾的效果,可以在场景内移动视角,观察雾的效果对场景的影响,Simple to use OpenGL to generate the effect of fog, you can move in the perspective of the scene to observe the effect of fog on the impact of scene
plane.rar
- openGL实现MFC程序,加载飞机3ds模型,包括天空盒、草地场景。,MFC to achieve openGL procedures, aircraft loading 3ds models, including the sky boxes, lawn scene.
L.zip
- Opengl 漫游程序,方向键实现在场景中的3d漫游,共有兴趣者学习。,Opengl roaming procedures, the arrow keys to achieve in the 3d scene roaming, there are interested to learn.
OpenGl
- 一个OPENGL的场景漫游实例,用VC++实现。带有部分分析。-OPENGL scene of a roaming example, using VC++ Achieve. With some analysis.
opengl-mdl
- 用opengl写的3D场景,可以导入反恐精英里面的任务模型。即可以导入骨骼动画-opengl C++ code Skeletal animation can be imported.
OpenGl-Scene
- opengl实现的3d场景漫游,有三维地形,水面,喷泉,碰撞检测,Billboard等特效。-opengl 3d scene roaming implementation, there are three-dimensional terrain, water, fountain, collision detection, Billboard and other special effects.
opengl
- 在VC++环境下,如何利用Openg实现场景漫游-In VC++ environment, how to use roaming scenes Openg implementation
OpenGL
- 使用OpenGL实现3D效果 做出一个基本的立体场景框架!-Achieve 3D effects using OpenGL to make a basic framework of three-dimensional scenes!
OpenGL
- OpenGL场景管理,图形学资料,了解更多关于OPENGL地场影管理的算法-OpenGL scene management, and graphics information, learn more about the OPENGL to farm shadow algorithms
Snow(OpenGL)
- 基于OpenGL开发的下雪场景,VC++6.0平台-Snow based on OpenGL
OPenGL
- 交互式真实感场景系统 系统功能介绍: 在windows程序框架的基础上,各物体的构造,其中可以实现的场景效应有:雾,灯光,任意角度旋转。构建的物体有:茶壶,凳子,箱子,雪人,类球,图形学书,画面字体,舞台。 -Interactive realistic scenario system systems Features: In the windows application framework based on the construction of various objec
opengl-Snowman
- 用openGL实现雪人和下雪场景的模拟,且雪人能在雪中转动-Snowman and snow to achieve with the openGL scene simulation, and the snowman in the snow turning
OpenGL 3D场景漫游
- 基于VC_的OpenGL三维动画仿真及场景漫游的实现以VC作为开发环境,利用OpenGL技术开发,来实现三维动画的仿真效果和场景漫游(Based on VC_ OpenGL 3D animation simulation and scene roaming realization, take VC as the development environment, uses the OpenGL technology development, realizes the three-dimension
opengl游戏动画
- opengl的游戏编程,场景的自定义漫游,模拟雷达监测飞机的过程(OpenGL game programming, scene custom roaming, analog radar monitoring aircraft process)
opengl场景设计(房子+烟花+漫游+山)
- 关于opengl绘制出的场景,有房子烟花山等等(About the scenes drawn by OpenGL, there are houses, fireworks mountains, etc)