搜索资源列表
OBJLOADER
- OpenGL 读取和显示 obj文件 源码-Obj file to read and display the OpenGL source code
glm(.cpp)
- 在OpenGL中导入.obj文件用的一个.cpp文件,与glm.h文件同时加入到程序中。-In OpenGL import obj file with a cpp file, and glm.h file at the same time added to the program.
glm(.h)
- 在opengl中用于导入.obj文件要包括的头文件-Used to import obj file to include the header file
1
- OpenGL超级宝典第四版电子书。很经典的一本书,里面是中文版。希望对学习OpenGL的您有所帮助-OpenGL Super Bible eBook fourth. Is a classic book, which is the Chinese version. OpenGL would like to study your help
glm
- tutorial for openGL 3D modelling
Tutors
- 经典的OpenGL例子程序,对于初学OpenGL的人极为有用。-Classical OpenGL demos
VisualCOpenGL
- Visual C++高级编程技术--OpenGL篇,费广正编写,随书源码,编译后可以直接运行。-Visual C++ Advanced Programming Techniques- OpenGL articles, charges widely being prepared, as the book source code, compiled to run directly.
load_texture
- This program demostrate how to load texture with extension .TGA into a 2D model in openGL-This program demostrate how to load texture with extension .TGA into a 2D model in openGL
glm-0.9.0.6
- OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification. The goal of the project is to provide to 3D programmers math classes and functions that miss in C++ when we use to p
modelload
- Example of the OpenGl glut library. Example of using a glm to load a model.
glm_test.tar
- opengl 4 glm test program. First stage demo test for glm math lib on how to work with opengl 4
glm-0.9.4.5
- OpenGL Mathematics - C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
glm-master
- OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and
OpenGL-3D-obj
- 使用trackball和glm,可以读取和显示obj文件,并进行旋转与缩放。运行环境:vs2010, 运行后用o或者O选择obj文件,+和-进行缩放-Using the trackball and GLM, can read and display obj files, and rotate and zoom.Operating environment: vs2010, run after use or obj files, o o+ and- to zoom in
OpenGL tutorial
- OpenGL win32平台例程,非常适合初学者,代码书写规范易懂。
glm-0.9.5.3
- GLM是一个整体用法和GLSL很相似的数学运算库,开发者也声称“GLSL + Optional features OpenGL Mathematics (GLM)”。可以用来帮助我们操作矩阵-GLM GLSL+ Optional features OpenGL Mathematics (GLM)
LOAD-MODE
- 基于OPENGL和ASSIMP库的3D模型导入,观察代码,需要预先设置好OPENGL,GLM,SOIL以及ASSIMP环境 使用的是VS2015-Based 3D model import OPENGL libraries and ASSIMP observe the code, you need to pre-set OPENGL, GLM, SOIL and ASSIMP environment using VS2015
glm-0.9.5.4
- glm数学库,用于OpenGL数学计算。(glm math library, use for OpenGL)
glm-0.9.5.3
- openGL 的glm库,可以读取obj文件(the libary of openGL)
LoadOBJ
- opengl 使用 glm 库加载obj 模型 实例(OpenGL uses GLM library to load obj model instances)