搜索资源列表
OpenGL 阴影体积法绘制阴影 图形为球体
- OpenGL 阴影体积法绘制阴影 图形为球体,正方体,三棱锥,十字架,OpenGL rendering the shadow of the shadow volume method for the spherical graphics, cube, three pyramid, crosses
opengl中使用模板缓存来实现物体影子的源代码
- opengl中使用模板缓存来实现物体影子的源代码。,opengl use stencil buffer to achieve the objects of the source code of the shadow.
shadow.rar
- OpenGL + C++ 实现的影子程序,可调试通过,OpenGL C++
shadow
- OpenGL a good example on shadowing
cascaded_shadow_maps
- NVIDIA SDK10 shadow map GLSL OpenGL
OpenGL_Shade
- 用OpenGL和阴影体积法实现阴影 ?肙penGL和阴影体积法实现阴影-Using OpenGL and the realization of the shadow of the shadow volume method?肙penGL and the realization of the shadow of the shadow volume method
shadowmap
- opengl编程指南的shadow map 源码-opengl programming guide shadow map source
light
- openGL的3D光照和阴影实现示例,以3D人物为例。-openGL for 3D light and shadow sample implementation to 3D figures as an example.
OpenGL
- 嵌入式GUI OpenGL源代码。OpenGL是嵌入式开发中常用的一种GUI系统。-Embedded GUI OpenGL source code. OpenGL is commonly used in embedded development system, a GUI.
shadow
- 一个OPENGL的练习程序,来进行形状的编辑-OPENGL practice a process to shape the editorial
openGL-pyramid
- 用openGL实现金字塔绘制,使用了贴图及阴影效果-OpenGL drawing with the realization of the pyramid, the use of the map and the shadow effect
OpenGL
- OpenGL场景管理,图形学资料,了解更多关于OPENGL地场影管理的算法-OpenGL scene management, and graphics information, learn more about the OPENGL to farm shadow algorithms
Shadow
- 本程序实现了如何应用Opengl画出图形投影,编程环境为vc++6.0 内附有源码,可执行文件,可供Opengl学习者参考-This procedure implements the application of Opengl draw graphic projection, the programming environment for vc++6.0 included with source, executable, learner information for Opengl
OpenGL-ShadowRealize
- 基于OpenGL技术,采用Visual C++6.0平台实现物体阴影绘制、显示功能-Based on OpenGL technology platform using Visual C++6.0 shadow rendering of objects, display
ShadowMappingPCf
- 利用GLSL和OPENGL编写的阴影程序,此程序利用了PCF算法,使得阴影走样得到很好的解决-Prepared using GLSL and OPENGL shadow program, this program uses PCF algorithm, making the shadow aliasing been solved
ShadowMappingwithTodayOpenGLHardware
- Shadow Mapping with Today’s OpenGL Hardware. 使用现今的opengl硬件实现阴影贴图。 01年的资料,有点老。但是学习原理还是不错的。-Shadow Mapping with Today’s OpenGL Hardware CEDEC 2001 Tokyo, Japan Shadow Mapping with Today’s OpenGL Hardware CEDEC 2001 Tokyo, Japan
Simple-shadow-volumes
- 简单的 阴影体光照实现,带骨骼动画模型,实时绘制-Simple realization of the shadow body of light, with model of skeletal animation, real-time rendering
Shadow-Mapping-Tutorial-
- Code subject: openGL shadow mapping example
5DGS-3D-Shadow
- Opengl 阴影,WASD移动光源位置,上下左右移动物体位置,按空格可以切换出直升机-Opengl shadow, WASD to move the light source position, the vertical and horizontal position of a moving object, press the space bar to switch out of a helicopter
OpenGL-multi-scene
- 用opengl实现对阴影、茶壶等多场景的处理-Use opengl shadow, teapots and other scenes deal