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J2ME-4
- J2ME中RMS(Record Manager System)的使用解析-J2ME RMS (Record Manager System) used in analysis
funambol-j2me-common-6.0.12
- 利用SyncML开发客户端程序的中间件,J2ME版本。 This library is a collection of basic utilities for: object serialization and persistence on the RMS, Logging and string manipulation. This document describes the Funambol JavaME Common API library, which purpose is
funambol-mail-client-src-6.0.17
- The Funambol J2ME Mail Client aims to be a light, easy to use, free email client for J2ME devices. The first release comes with a simple but effective UI, and a storage limited to the internal RMS only. This makes the application compatible
java_plane
- 本人写的第二个J2ME游戏,是个横板飞行射击游戏,游戏带有音效、碰撞检测、爆炸动画、简单的RMS记录分数。数字键0为使用炸弹。由于条件限制,未在真机测试过。-I wrote the second J2ME games, is a horizontal board flight shooting game, games with sound effects, collision detection, the explosion animation, a simple RMS record scor
apostila_04
- this a java booj in portuguese showing how to use rms on j2me applicatiions.-this is a java booj in portuguese showing how to use rms on j2me applicatiions.
MusicPlayer
- J2ME RMS上的MP3播放器,支持快进,快退,停止。 支持wma mp3-J2ME RMS on the MP3 player, support fast forward, rewind, and stop. Wma mp3 support
sortrms
- sotr rms in j2me -sotr rms in j2me j2me
telephonebook
- j2me手机平台电话本的实现 RMS 增删改查-telephonebook in mobilephone
J2ME
- Java的中文问题通常会困扰很多开发者,你可能在开发Web应用程序的时候遇到中文参数的传递问题,最后你可能选择使用Filter把Request的编码方式设置为GBK来解决。在J2ME的开发中我们同样会遇到中文问题,比如在RMS中存储中文、网络传输中传输中文、从文件中读取中文等问题。-Chinese in Java, many developers often troubled, you may in the development of Web applications pass paramet
ReadWriteRMS
- read write rms written in j2me lang
phone
- J2ME课程,在NetBeans软件下用Java语言实现的手机通讯录程序,可以实现增加、删除、修改等简单功能。非RMS方法实现的。-J2ME programs in the NetBeans software under the Java language using the mobile phone address book program, can add, delete, modify, and other simple functions. Non-RMS method implemen
StoreImageDate
- J2ME的图像的存储RMS中,并读取还原为图片-J2ME RMS storage in the image and restore the image to read
J2ME_Game_Development_with_MIDP2
- This book is about programming with J2ME on wireless devices with focus on developing games. It is assumed you have some knowledge and programming experience with J2ME and J2SE. The book does not go into detail on topics like how to make high level G