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thesimilutionofwaterfall
- 本篇为利用OPENGL在VC环境下模拟瀑布.-footnote to use OpenGL in VC environment simulated waterfall.
Waterfall-opengl
- opengl粒子系统开发的瀑布模型,在水的颜色方面做了从上到下颜色的过渡,以及pool中有水泡的冒上,程序中加了个图片,感觉不是很好,可以将它去掉,那样看起来就真实多了.-opengl particle systems development waterfall model, the water color has done a top to bottom color of the transition, and pool have blisters on the run, procedures
Waterfall
- 粒子系统的一段水特效,大家可以一起来评价一下-Particle system special effects for some water, we can work together to assess the
Waterfall
- 本实验程序借助OpenGL以及windows编程(主要是创建窗口以及响应消息事件)的相关知识,采用粒子系统模型模拟现实世界的瀑布。实验的核心在于粒子系统模拟瀑布的水往下流以及水炮往上冒的场景。-The experimental procedures for programming with OpenGL, as well as windows (a window is created, as well as in response to news events) related to knowl
Waterfall
- 基于粒子系统的瀑布模拟 主要用opengl-Waterfall simulation based on particle system is mainly used opengl
waterfall
- 基于OPENGL的能渲染出真实瀑布的三维程序-a program which can render real waterfall
Fig11.1
- 基于openGL粒子系统的流体.形状像瀑布.可以通过键盘交互-Fluid-based particle system openGL. Shaped like a waterfall. Can interact via the keyboard
waterfall
- OpenGL的仿真模拟,运用粒子系统简单的模拟瀑布-Simulation of OpenGL, the use of a simple particle system simulation Falls
Waterfall
- 基于VC++的OPENGL的编程,利用opengl绘制瀑布的效果,具有从上而下流动的运动画面。-VC-based OPENGL programming, using opengl to draw a waterfall effect, with flow from top down movement of the screen.
particle_waterfall
- 基于粒子系统的瀑布模拟,OpenGL实现,编程环境是Visual Studio 2010-Waterfall simulation based on particle system, OpenGL implementation, programming environment Visual Studio 2010
Waterfall-OPENGL
- 该程序基于VC++语言和OPenGL语言相结合,利用OPenGL中粒子系统原理,在MFC界面内完成绘制从天空下雨的3D仿真效果。该界面中主要以其中一点为中兴点喷射弧形粒子,达到仿真效果。-The program is based on VC++ language and OPenGL language, combining use OPenGL particles in the system principle, in MFC interface to finish drawing from t
water.c.tar
- waterfall animation in opengl
Waterfall
- 基于OpenGL的瀑布粒子系统,三维场景构建 可以改变分辨率和景深-Waterfall particle system based on OpenGL, 3D scene construction You can change the resolution and depth of field