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j2mecode
- 使用J2ME MIDP进行开发 第 1 章 J2ME介绍 3 1.1 J2ME的基本概念 3 1.1.1 J2ME介绍 3 1.1.2 J2ME、J2SE 与 J2EE 之间的比较 4 1.1.3 CDC与CLDC介绍 5 1.1.4 MIDP介绍 5 1.1.5 CLDC/MIDP架构 6 1.1.6 J2ME的前景 7 1.2 MIDP 的适用范围 8 1.3 本书的内容与组织 8 1.4 本书的读者 9 1.5 J2ME与MIDP相关网站 1
9313644-3
- Writing an interactive Java program with a graphical user interface (GUI) running on the Java phone emulator bundled with J2ME Wireless Toolkit 2.2 or Sun Java Wireless Toolkit 2.3 Beta Release. The Jave program will provide a tic-tac-toe board for t
Term_Project(9313644_9413551_9113818)
- Writing an interactive Java program with a graphical user interface (GUI) running on the Java phone emulator bundled with J2ME Wireless Toolkit 2.2 or Sun Java Wireless Toolkit 2.3 Beta Release. The Jave program will provide a Gobang board for two pl
asimplegame
- 这是一个J2ME实现的在智能手机模拟器上运行通过的俄罗斯方块小游戏.编译运行环境为eclipse+eclipseme+J2ME wireless Toolkit-This is a realization of the J2ME smartphone simulator run by the Russian box small game. Compiler runtime environment for wireless J2ME eclipse eclipseme Toolkit
j2me-tetris
- 我编写的 J2ME 版的俄罗斯方块,需要支持 J2ME 的手机或PALM之类的设备。如果你安装了 SUN 的 wireless-toolkit 的话,也可以用 PC 模拟运行-I prepared the J2ME version of the Russian box. need to support J2ME phone or PALM such equipment. If you install the wireless SUN-toolkit, then they can run PC s
J2ME-BlueTooth
- 基于J2ME的一个可用的手机蓝牙程序,程序包括Server及Clien端(建议采用NetBeans 4.1+netbeans mobility 4_1+J2ME Wireless Toolkit 2.2)-availability of a Bluetooth phone procedures, The procedures include Server and Client ends (proposed NetBeans 4.1 netbean 's mobility 4_1 J2ME
object_demo
- 適合初學者學習使用與學習的範例.包含範圍. 1.RPG行走模式 2.npc置放方法. 3.外部地圖的讀入方式.使用-字串-讀入. 4.物件化的邊界判斷! 5.超簡潔邊界與碰撞偵測 使物件化產生的npc依然保有邊界判斷的能力而不是只仰賴主程式的碰撞偵測. 此亦為完整使用物件的概念.故易於學習. 使用game api支援! 故延伸性非常高~ 請使用sun J2ME Wireless Toolkit運\行 (直接將本資料夾置入Wireles
20061156592701
- 这是我在用J2ME Wireless Toolkit编写的一个手机存储功能
Submarine
- 一款手机游戏,设计平台,j2me wireless toolkit, xp-handset game design platform, J2ME wireless toolkit, xp
DoodleJump
- 本游戏仿照iphone的doodlejump游戏流程写成 游戏开发语言:J2ME 游戏模拟器:Wireless Toolkit 2.5.2-This game is modeled on the iphone s doodlejump game flow
J2METetrissource
- J2ME俄罗斯方块源码。wireless toolkit上可以运行的-J2ME Tetris source
text1
- 本系统是一个基于Java ME平台的无线 网络 移动端的俄罗斯方块游戏,利用Java ME Wireless Toolkit(WTK)开发包工具在无线网络移动端上实现经典的俄罗斯方块游戏。论文开始部分对无线网络移动系统开发中常使用几种开发语言和环境作了比较,说明了选择Java ME Wireless Toolkit作为开发环境的的原因并对它作了相关的介绍。-This system is a based on the Java ME platform for mobile wireless net
moonlight
- J2me月光战机游戏源码,运行于手机的一款飞机游戏,经险刺激,源代码编译时最好去下载Sun官方最新的 Java Wireless Toolkit 2.3 以上版本,以避免JDK1.50和WTK2.1的冲突问题。 -Moonlight fighters J2me Games source, runs on a plane of the cell phone games, stimulation by insurance, the best source code compiled when t
J2EEshoujiwuxiantongxunyunyong
- J2EE的无线手机通讯运用软件,在J2ME Wireless Toolkit installer,wersion 1.0.1工具中运行。-J2EE wireless mobile communication use of software, J2ME Wireless Toolkit installer, wersion 1.0.1 running tool.
midp_ketris
- 这是一款基于MIDP的Java版俄罗斯方块游戏,与以往俄罗斯方块区别最大的特色就是它可以屏幕自适应,无论你的是多大的手机屏幕,它都能找到最佳的显示效果。本游戏可以在J2me wireless toolkit 2 附带的多种模拟器上运行良好。 -This is a MIDP-based Java version of Tetris game, with the difference between the past, Russia' s most important feature of t
moonlight
- J2me月光战机游戏源码,运行于手机的一款飞机游戏,经险刺激,源代码编译时最好去下载Sun官方最新的 Java Wireless Toolkit 2.3 以上版本,以避免JDK1.50和WTK2.1的冲突问题。-J2me moonlight fighter game source code, running on the phone a plane game, via insurance incentives, the source code at compile time is best to
DlgFullScreenWM5
- An implementation of the real Solitaire brain teaser in J2ME for mobile phones. This project is based on the Sun Wireless Toolkit 2.2 (MIDP 2.0) and it is a Netbeans 5.0 project (requires the Netbeans Mobility Pack).
200497148925
- 这是我在用J2ME Wireless Toolkit编写的一个手机存储功能 -This is what I write using J2ME Wireless Toolkit, a cell phone storage capabilities
JBricks
- j2me game. fbrics game in wireless toolkit
ReadWriteMIDlet
- Record Management Store in J2ME developed in Wireless Toolkit