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计算机图形学设计,实现画线、画圆、画多边形,用DDA算法实现画线,用Bresenham 算法实现画圆。还有实现区域的填充和多边形的裁剪,填充用种子填充算法,多边形的裁剪用的是Sutherland_Hodgman算法!本程序只是实现这些算法,如要使用,还可以进行完善!谢谢!-computer graphics design, realization of line drawing, Circle, drawing polygons, DDA algorithm used for line draw
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用Bresenham画线算法实现的反走线程序-with Bresenham line drawing algorithm anti-alignment procedure
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画线算法,bresenham画线算法,opengl,bresenham line-drawing procedure
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本程序为关于画线的算法:DDA(数值微分)法、中点画线算法、Bresenham算法中点画圆算法。可以画出相应的图线。-This procedure to draw the line about algorithms: DDA (Numerical Differentiation) Act, in stipple line algorithm, Bresenham midpoint circle algorithm algorithm. Can draw the corresponding dia
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本程序实现了直线(Bresenham算法和DDA算法),和圆(中点Bresenham算法和正负法)的绘制,并能够选取其颜色。-This procedure has a straight line (Bresenham algorithm and DDA algorithm) and round (mid-point of Bresenham algorithm and plus or minus method) drawing, and be able to select the color.
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画线算法,bresenham画线算法,opengl-bresenham line-drawing procedure
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